Hell Yeah PVE+
Online 72.208.115.154:20015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 22 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 64 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 28 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 63 on average | 96 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Hell Yeah PVE+ wipe?
Once a month Hell Yeah PVE+ wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 7 hours. Its tags state a wipe schedule of one month.
Wipe day on Hell Yeah PVE+: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
In which region does Hell Yeah PVE+ sit?
No region appears in what Hell Yeah PVE+ publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 72.208.115.154:20015.
Which Rust version is Hell Yeah PVE+ on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Hell Yeah PVE+. Your game must match the protocol to join, and Steam applies that update.
What uptime does Hell Yeah PVE+ show, and is it up?
As of the latest refresh, Hell Yeah PVE+ is online. About 34 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does Hell Yeah PVE+ perform well?
The 48-hour average was 97 server fps; the low was 52. At its highest the entity count was 143,770, including buildings, deployables and all else. Memory use reached 5,183 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Hell Yeah PVE+ be read?
Tags from Hell Yeah PVE+, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts100 (Group limit): Teams hold no more than 100; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Hell Yeah PVE+ appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Hell Yeah PVE+ fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does Hell Yeah PVE+ hold in the server rankings?
Player hours for the last seven days place Hell Yeah PVE+ at #7,042, in the top 32% of the ranked field.
How many players does Hell Yeah PVE+ carry?
Of 100 slots, 0 are filled on Hell Yeah PVE+ at this refresh. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 02:00 UTC shows the highest average: 2 players.
Settings
What are the settings on Hell Yeah PVE+, and its rules?
No gather rate is given in the name of Hell Yeah PVE+. Players per group: up to 100. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on Hell Yeah PVE+: which one is it?
The game generates a procedural map of size 4,500 with seed 696969 for Hell Yeah PVE+. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Hell Yeah PVE+?
In the Rust console (F1), enter client.connect 72.208.115.154:20015. Launch Rust on this page also works, opening Rust through Steam and connecting you.