Rust Server Analytics 55,260 players11,722 servers
All servers
Drill-through Server detail

WindowsGSM - Server #1

Offline 72.11.42.148:28015 checked 12d ago

Drill-through
FilterServeris WindowsGSM - Server #1
Attributes
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #13,493 top 62%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 459 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 28 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 48 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 212 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 79 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 94 / 150

Quick answers

from the figures on this page

Wipe cycle

When does WindowsGSM - Server #1 wipe?

Too few wipes on record for WindowsGSM - Server #1 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 12 days 15 hours ago the current world was made.

Server

Which location hosts WindowsGSM - Server #1?

No region appears in what WindowsGSM - Server #1 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 72.11.42.148:28015.

What Rust build does WindowsGSM - Server #1 run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on WindowsGSM - Server #1. The protocol has to match before you can join; Steam updates it automatically.

Is WindowsGSM - Server #1 up, and how steady is its uptime?

Offline at this refresh: WindowsGSM - Server #1, last seen 12 days 13 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 October 2026.

Tags

How should the tags on WindowsGSM - Server #1 be read?

Tags from WindowsGSM - Server #1, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature WindowsGSM - Server #1?

The following Rust Server Analytics lists count WindowsGSM - Server #1 among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does WindowsGSM - Server #1 compare?

Player hours for the last seven days place WindowsGSM - Server #1 at #13,493, in the top 62% of the ranked field.

How many players does WindowsGSM - Server #1 carry?

No response from WindowsGSM - Server #1 at the latest check, with a last sighting 12 days 13 hours ago.

Settings

What are the settings on WindowsGSM - Server #1, and its rules?

Gather rate is not mentioned in the name of WindowsGSM - Server #1. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for WindowsGSM - Server #1?

The game generates a procedural map for WindowsGSM - Server #1.

Connection

What is the way onto WindowsGSM - Server #1?

In the Rust console (F1), enter client.connect 72.11.42.148:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.