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Drill-through Server detail

Rust Provider Runtime Test - Private LAN

Offline 71.193.134.10:28019 checked 12d ago

Drill-through
FilterServeris Rust Provider Runtime Test - Private LAN
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,128 top 70%
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 500 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 388 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 48 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 161 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Provider Runtime Test - Private LAN: what is it?

With too few of its wipes on record, Rust Provider Runtime Test - Private LAN's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 9 hours.

Server details

What is the hosting location of Rust Provider Runtime Test - Private LAN?

A region is not published by Rust Provider Runtime Test - Private LAN. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 71.193.134.10:28019.

What Rust build does Rust Provider Runtime Test - Private LAN run?

Rust network protocol 2634 and build 167781 on Windows is the setup for Rust Provider Runtime Test - Private LAN. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Rust Provider Runtime Test - Private LAN, and is it online now?

Last seen 12 days 14 hours ago, Rust Provider Runtime Test - Private LAN now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Lists and tags

How should the tags on Rust Provider Runtime Test - Private LAN be read?

Tags from Rust Provider Runtime Test - Private LAN, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust Provider Runtime Test - Private LAN appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust Provider Runtime Test - Private LAN among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Rust Provider Runtime Test - Private LAN compare?

On player hours over seven days, Rust Provider Runtime Test - Private LAN ranks #15,128, within the top 70% of ranked servers.

What is the population of Rust Provider Runtime Test - Private LAN?

Rust Provider Runtime Test - Private LAN is offline at this refresh; the last contact was 12 days 14 hours ago.

Settings

What settings and rules does Rust Provider Runtime Test - Private LAN use?

No gather rate is given in the name of Rust Provider Runtime Test - Private LAN. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Rust Provider Runtime Test - Private LAN?

The game generates a procedural map for Rust Provider Runtime Test - Private LAN.

Connection

What is the way onto Rust Provider Runtime Test - Private LAN?

In the Rust console (F1), enter client.connect 71.193.134.10:28019. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.