Rust Provider Runtime Test - Private LAN
Offline 71.193.134.10:28019 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 500 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 388 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 48 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 51 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 161 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Rust Provider Runtime Test - Private LAN: what is it?
With too few of its wipes on record, Rust Provider Runtime Test - Private LAN's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 9 hours.
Server details
What is the hosting location of Rust Provider Runtime Test - Private LAN?
A region is not published by Rust Provider Runtime Test - Private LAN. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 71.193.134.10:28019.
What Rust build does Rust Provider Runtime Test - Private LAN run?
Rust network protocol 2634 and build 167781 on Windows is the setup for Rust Provider Runtime Test - Private LAN. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Rust Provider Runtime Test - Private LAN, and is it online now?
Last seen 12 days 14 hours ago, Rust Provider Runtime Test - Private LAN now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 October 2026.
Lists and tags
How should the tags on Rust Provider Runtime Test - Private LAN be read?
Tags from Rust Provider Runtime Test - Private LAN, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rust Provider Runtime Test - Private LAN appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Rust Provider Runtime Test - Private LAN among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does Rust Provider Runtime Test - Private LAN compare?
On player hours over seven days, Rust Provider Runtime Test - Private LAN ranks #15,128, within the top 70% of ranked servers.
What is the population of Rust Provider Runtime Test - Private LAN?
Rust Provider Runtime Test - Private LAN is offline at this refresh; the last contact was 12 days 14 hours ago.
Settings
What settings and rules does Rust Provider Runtime Test - Private LAN use?
No gather rate is given in the name of Rust Provider Runtime Test - Private LAN. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for Rust Provider Runtime Test - Private LAN?
The game generates a procedural map for Rust Provider Runtime Test - Private LAN.
Connection
What is the way onto Rust Provider Runtime Test - Private LAN?
In the Rust console (F1), enter client.connect 71.193.134.10:28019. Launch Rust on this page also works, opening Rust through Steam and connecting you.