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Drill-through Server detail

Rust Decoder Test - Private LAN

Offline 71.193.134.10:28015 checked 3d ago

Drill-through
FilterServeris Rust Decoder Test - Private LAN
Attributes
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,423 top 69%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 250 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 19 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 20 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 162 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 61 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 31 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Decoder Test - Private LAN wipe?

With too few of its wipes on record, Rust Decoder Test - Private LAN's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 12 days 2 hours.

Server

In which region does Rust Decoder Test - Private LAN sit?

No region appears in what Rust Decoder Test - Private LAN publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 71.193.134.10:28015.

What Rust build does Rust Decoder Test - Private LAN run?

On Windows, Rust Decoder Test - Private LAN runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is Rust Decoder Test - Private LAN up, and how steady is its uptime?

The current status is offline for Rust Decoder Test - Private LAN, with the last sighting 3 days 11 hours ago. Uptime over the last full days (7) was 54%, or 91 of 168 hours. 16 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Rust Decoder Test - Private LAN carry?

The game's server browser reads the tags Rust Decoder Test - Private LAN publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rust Decoder Test - Private LAN?

These Rust Server Analytics lists include Rust Decoder Test - Private LAN: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Rust Decoder Test - Private LAN hold in the server rankings?

The seven-day player-hours rank for Rust Decoder Test - Private LAN is #15,423, inside the top 69% of all ranked servers.

What is the population of Rust Decoder Test - Private LAN?

No response from Rust Decoder Test - Private LAN at the latest check, with a last sighting 3 days 11 hours ago. The population has averaged 0 players over seven days.

Settings

How is Rust Decoder Test - Private LAN configured, and what rules apply?

Gather rate is not mentioned in the name of Rust Decoder Test - Private LAN. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rust Decoder Test - Private LAN?

Rust Decoder Test - Private LAN uses a procedural map, which the game generates.

Connection

What is the way onto Rust Decoder Test - Private LAN?

In the Rust console (F1), enter client.connect 71.193.134.10:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.