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Drill-through Server detail

[WestCoastRust] TEST 10X SERVER - TESTING ONLY

Online 70.71.132.151:28015 checked 10m ago

Drill-through
FilterServeris [WestCoastRust] TEST 10X SERVER - TESTING ONLY
Attributes
10x moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #14,296 top 64%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75104:0009:0011:0016:0021:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040004:0009:0011:0016:0021:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:54 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 341 on average 74 / 100
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 177 on average 264 / 350
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 175 on average 226 / 250
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 149 on average 14 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 23 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 70 on average 50 / 150

Quick answers

from the figures on this page

Wipe data

When does [WestCoastRust] TEST 10X SERVER - TESTING ONLY wipe?

The rhythm of [WestCoastRust] TEST 10X SERVER - TESTING ONLY cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 9 hours ago.

Wipe day on [WestCoastRust] TEST 10X SERVER - TESTING ONLY: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 21 hours in.

Server

What is the hosting location of [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

No region is published by [WestCoastRust] TEST 10X SERVER - TESTING ONLY. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 70.71.132.151:28015 is its address.

Which Rust version is [WestCoastRust] TEST 10X SERVER - TESTING ONLY on?

Rust network protocol 2635 and build 168909 on Windows is the setup for [WestCoastRust] TEST 10X SERVER - TESTING ONLY. Joining requires the same protocol on your game; Steam handles the update.

Is [WestCoastRust] TEST 10X SERVER - TESTING ONLY up, and how steady is its uptime?

The current status of [WestCoastRust] TEST 10X SERVER - TESTING ONLY is online. About 15 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 147 were up: 88%. 16 October 2026 is when Rust Server Analytics first recorded it.

Does [WestCoastRust] TEST 10X SERVER - TESTING ONLY perform well?

Server fps averaged 164 over the last 48 hours, with a floor of 133. Buildings, deployables and all other world objects brought the entity total to 115,713. Memory use reached 3,701 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do [WestCoastRust] TEST 10X SERVER - TESTING ONLY's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [WestCoastRust] TEST 10X SERVER - TESTING ONLY publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

These Rust Server Analytics lists include [WestCoastRust] TEST 10X SERVER - TESTING ONLY: 10x Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

Where does [WestCoastRust] TEST 10X SERVER - TESTING ONLY sit among Rust servers?

On player hours over seven days, [WestCoastRust] TEST 10X SERVER - TESTING ONLY ranks #14,296, within the top 64% of ranked servers.

At what level does [WestCoastRust] TEST 10X SERVER - TESTING ONLY run its population?

Population at the current refresh: 0 players on [WestCoastRust] TEST 10X SERVER - TESTING ONLY, against 40 slots. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 09:00 UTC, at an average of 1 players.

Settings

How is [WestCoastRust] TEST 10X SERVER - TESTING ONLY configured, and what rules apply?

10x gathering is what [WestCoastRust] TEST 10X SERVER - TESTING ONLY states in its name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [WestCoastRust] TEST 10X SERVER - TESTING ONLY: which one is it?

A procedural map of size 4,500 with seed 6738, generated by the game, runs on [WestCoastRust] TEST 10X SERVER - TESTING ONLY. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

In the Rust console (F1), enter client.connect 70.71.132.151:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.