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Drill-through Server detail

[US] My Local Rust Staging Server

Offline 70.52.72.200:28025 checked 31d ago

Drill-through
FilterServeris [US] My Local Rust Staging Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,506 top 61%
Last wipe 31d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 06:50 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average 18 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 37 / 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 198 on average 457 / 500
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average 10 / 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 154 on average 278 / 275
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 144 on average 45 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US] My Local Rust Staging Server: what is it?

The rhythm of [US] My Local Rust Staging Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 31 days 14 hours ago.

Wipe day on [US] My Local Rust Staging Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does [US] My Local Rust Staging Server sit?

Without a region tag, [US] My Local Rust Staging Server still has a name that points to North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 70.52.72.200:28025.

What Rust build does [US] My Local Rust Staging Server run?

Rust network protocol 2634 and build 165959 on Windows is the setup for [US] My Local Rust Staging Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [US] My Local Rust Staging Server, and is it online now?

Last seen 31 days 13 hours ago, [US] My Local Rust Staging Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.

Lists and tags

What do [US] My Local Rust Staging Server's tags stand for?

Tags from [US] My Local Rust Staging Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs165959 (Build): Build number 165959; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [US] My Local Rust Staging Server?

Among the Rust Server Analytics lists [US] My Local Rust Staging Server fits are: Community Rust servers, live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does [US] My Local Rust Staging Server hold in the server rankings?

On player hours over seven days, [US] My Local Rust Staging Server ranks #14,506, within the top 61% of ranked servers.

What is the population of [US] My Local Rust Staging Server?

[US] My Local Rust Staging Server is offline at this refresh; the last contact was 31 days 13 hours ago.

Map and rules

What are the settings on [US] My Local Rust Staging Server, and its rules?

The name of [US] My Local Rust Staging Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [US] My Local Rust Staging Server?

A procedural map, generated by the game, runs on [US] My Local Rust Staging Server.

How to join

What is the way onto [US] My Local Rust Staging Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 70.52.72.200:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165959,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs165959
Build Build number 165959.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.