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Drill-through Server detail

My Untitled Rust Server

Offline 70.181.223.52:28015 checked 22d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,955 top 71%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep30 Sep4 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctTue 29 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 03:33 UTC23d ago 2 – running 1
Tue 29 Sep, 13:42 UTC29d ago 1 – 5.6 days 1
Sun 27 Sep, 06:50 UTC31d ago 1 halved by day 1 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Untitled Rust Server wipe?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 13 hours.

Wipe day on My Untitled Rust Server: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

Which location hosts My Untitled Rust Server?

No region is published by My Untitled Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 70.181.223.52:28015 is its address.

What Rust build does My Untitled Rust Server run?

The platform is Windows, with Rust network protocol 2634 and build 166702 running on My Untitled Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Untitled Rust Server show, and is it up?

Last seen 22 days 13 hours ago, My Untitled Rust Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 16 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on My Untitled Rust Server carry?

Tags from My Untitled Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166702 (Build): The game build is 166702; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Untitled Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Untitled Rust Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Untitled Rust Server compare?

Player hours for the last seven days place My Untitled Rust Server at #15,955, in the top 71% of the ranked field.

What is the population of My Untitled Rust Server?

My Untitled Rust Server is offline at this refresh; the last contact was 22 days 13 hours ago.

Map and rules

What settings and rules does My Untitled Rust Server use?

Gather rate is not mentioned in the name of My Untitled Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Untitled Rust Server: which one is it?

My Untitled Rust Server uses a procedural map, which the game generates.

Connection

What is the way onto My Untitled Rust Server?

In the Rust console (F1), enter client.connect 70.181.223.52:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166702,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166702
Build The game build is 166702.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.