Carrying Capacity
Offline 70.128.142.237:28015 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 503 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 255 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 61 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 306 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 28 / 250 |
Quick answers
from the figures on this pageWipe data
On what cycle does Carrying Capacity wipe?
The rhythm of Carrying Capacity cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 39 days 12 hours ago the current world was made.
Server
What is the hosting location of Carrying Capacity?
A region is not published by Carrying Capacity. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 70.128.142.237:28015.
What Rust build does Carrying Capacity run?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on Carrying Capacity. Joining requires the same protocol on your game; Steam handles the update.
Is Carrying Capacity up, and how steady is its uptime?
Last seen 39 days 11 hours ago, Carrying Capacity now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
Lists and tags
What do Carrying Capacity's tags stand for?
The game's server browser reads the tags Carrying Capacity publishes: gmrust (Game mode): Rust survival, standard ruleset; mp25 (Max players): Player slots: 25; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Carrying Capacity?
These Rust Server Analytics lists include Carrying Capacity: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Carrying Capacity sit among Rust servers?
Player hours for the last seven days place Carrying Capacity at #15,459, in the top – of the ranked field.
At what level does Carrying Capacity run its population?
The last sighting of Carrying Capacity was 39 days 11 hours ago; it is offline at this refresh.
Settings
How is Carrying Capacity configured, and what rules apply?
No gather rate is given in the name of Carrying Capacity. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on Carrying Capacity: which one is it?
The game generates a procedural map for Carrying Capacity.
How to join
How do you connect to Carrying Capacity?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 70.128.142.237:28015.