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Drill-through Server detail

US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2

Online 69.41.184.19:25606 checked 9m ago

Drill-through
FilterServeris US Eternal Rust 2x |Solo/Duo/Trio/Quad| V…
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0010:0015:0022:0003:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040004:0010:0015:0022:0003:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 374 on average 93 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 155 on average 63 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average 3 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 3 / 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average 0 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 46 on average 61 / 150

Quick answers

from the figures on this page

Wipe data

When does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 wipe?

With too few of its wipes on record, US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 14 days 18 hours ago the current world was made.

Server details

What is the hosting location of US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

Without a region tag, US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 still has a name that points to North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 69.41.184.19:25606.

Which Rust version is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 on?

On Linux, US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 runs Rust network protocol 2635 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

How reliable is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2, and is it online now?

As of the latest refresh, US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 is online. About 28 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 67%, or 113 of 168 hours. 14 October 2026 is when Rust Server Analytics first recorded it.

Does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 perform well?

The 48-hour average was 224 server fps; the low was 183. At its highest the entity count was 47,705, including buildings, deployables and all else. Peak memory was 1,708 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 carry?

gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

The following Rust Server Analytics lists count US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

Against other Rust servers, how does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 compare?

Player hours for the last seven days place US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 at #15,338, in the top 69% of the ranked field.

How many players does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 carry?

Population at the current refresh: 0 players on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2, against 200 slots. The population has averaged 0 players over seven days.

Settings

How is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 configured, and what rules apply?

2x gathering is what US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 states in its name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

A procedural map of size 3,000 with seed 1, generated by the game, runs on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

In the Rust console (F1), enter client.connect 69.41.184.19:25606. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Capacity of 200 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.