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Drill-through Server detail

We Be Jammin

Offline 68.93.5.80:28015 checked 18d ago

Drill-through
FilterServeris We Be Jammin
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,836 top 72%
Last wipe 48d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 780 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 47 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 124 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 412 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 247 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 190 / 300

Quick answers

from the figures on this page

Wipe data

When does We Be Jammin wipe?

Too few wipes on record for We Be Jammin to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 48 days 12 hours ago the current world was made.

Server

What is the hosting location of We Be Jammin?

No region appears in what We Be Jammin publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 68.93.5.80:28015.

What Rust build does We Be Jammin run?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on We Be Jammin. The protocol has to match before you can join; Steam updates it automatically.

Is We Be Jammin up, and how steady is its uptime?

Offline at this refresh: We Be Jammin, last seen 18 days 16 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

Which meanings do the tags on We Be Jammin carry?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags We Be Jammin publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does We Be Jammin appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count We Be Jammin among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does We Be Jammin hold in the server rankings?

On player hours over seven days, We Be Jammin ranks #15,836, within the top 72% of ranked servers.

What is the population of We Be Jammin?

The last sighting of We Be Jammin was 18 days 16 hours ago; it is offline at this refresh.

Settings

What settings and rules does We Be Jammin use?

The name of We Be Jammin does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on We Be Jammin: which one is it?

A procedural map of size 4,500 with seed 1604877532, generated by the game, runs on We Be Jammin. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto We Be Jammin?

In the Rust console (F1), enter client.connect 68.93.5.80:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.