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Drill-through Server detail

Local Custom Map

Offline 68.53.245.206:28015 checked 15d ago

Drill-through
FilterServeris Local Custom Map
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,323 top 66%
Last wipe 15d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct15 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctFri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 16:24 UTC15d ago 1 – running 0
Fri 2 Oct, 13:51 UTC26d ago 0 – 11.1 days 1
Fri 25 Sep, 14:10 UTC33d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 160 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 95 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 17 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 15 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 17 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Local Custom Map: what is it?

The next wipe on Local Custom Map cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 15 days 10 hours.

Wipe day on Local Custom Map: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does Local Custom Map sit?

No region appears in what Local Custom Map publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 68.53.245.206:28015.

What Rust build does Local Custom Map run?

On Windows, Local Custom Map runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

Is Local Custom Map up, and how steady is its uptime?

Last seen 15 days 10 hours ago, Local Custom Map now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 16 September 2026.

Lists and tags

What do Local Custom Map's tags stand for?

Tags from Local Custom Map, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Local Custom Map appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Local Custom Map fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Local Custom Map sit among Rust servers?

The seven-day player-hours rank for Local Custom Map is #14,323, inside the top 66% of all ranked servers.

How many players does Local Custom Map carry?

The last sighting of Local Custom Map was 15 days 10 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Local Custom Map, and its rules?

No gather rate is given in the name of Local Custom Map. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

Connection

How can a player join Local Custom Map?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 68.53.245.206:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.