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Drill-through Server detail

Rust map validation

Online 68.3.12.103:28015 checked 12m ago

Drill-through
FilterServeris Rust map validation
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,409 top 69%
Last wipe 8h ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123416:0017:0019:0020:0022:0023:00Wiped Tue 27 Oct, 16:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:18 UTC8h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 399 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 24 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 44 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 185 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 69 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 82 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust map validation: what is it?

The rhythm of Rust map validation cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 8 hours ago.

Server

In which region does Rust map validation sit?

No region appears in what Rust map validation publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 68.3.12.103:28015.

Which Rust version is Rust map validation on?

The platform is Windows, with Rust network protocol 2632 and build 161125 running on Rust map validation. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust map validation show, and is it up?

The current status of Rust map validation is online. The first sighting of it by Rust Server Analytics was on 27 October 2026.

Lists and tags

Which meanings do the tags on Rust map validation carry?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2632 (Protocol): Protocol 2632 is required: your game must match to connect; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Rust map validation publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust map validation appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust map validation among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does Rust map validation hold in the server rankings?

On player hours over seven days, Rust map validation ranks #15,409, within the top 69% of ranked servers.

What is the population of Rust map validation?

Population at the current refresh: 0 players on Rust map validation, against 1 slots. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does Rust map validation use?

No gather rate is given in the name of Rust map validation. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

How do you connect to Rust map validation?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 68.3.12.103:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Default team size of 8.
v2632
Protocol Protocol 2632 is required: your game must match to connect.
cs161125
Build Game build: 161125.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.