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Drill-through Server detail

Deathrive Rustocolypse

Online 68.168.20.252:28015 checked 1h ago

Drill-through
FilterServeris Deathrive Rustocolypse
Attributes
biweekly wipes moddedcarbonpve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,373 top 69%
Last wipe 6d ago biweekly schedule
Next wipe 8d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
8d 0hThu 5 Nov, 19:00 UTCFW force wipe
21d 18hThu 19 Nov, 13:25 UTCits own
36d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:25 UTC6d ago 0 – running 0
Thu 15 Oct, 13:26 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 13:26 UTC20d ago 0 – 7 days 0
Wed 7 Oct, 13:26 UTC21d ago 0 – 1 days 0
Tue 6 Oct, 13:23 UTC22d ago 0 – 1 days 0
Mon 5 Oct, 13:29 UTC23d ago 0 – 1 days 0
Sun 4 Oct, 13:22 UTC24d ago 0 – 1 days 0
Sat 3 Oct, 13:25 UTC25d ago 1 – 1 days 0
Fri 2 Oct, 13:26 UTC26d ago 1 – 1 days 0
Thu 1 Oct, 13:33 UTC27d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 203 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average 296 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average 75 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 51 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 82 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 50 on average 24 / 250

Quick answers

from the figures on this page

Wipe data

When does Deathrive Rustocolypse wipe?

The prediction follows its tag, because too few of Deathrive Rustocolypse's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 6 days 5 hours ago. A wipe every two weeks is stated in its tags.

Wipe day on Deathrive Rustocolypse: what should you expect?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Deathrive Rustocolypse?

No region is published by Deathrive Rustocolypse. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 68.168.20.252:28015.

Which Rust version is Deathrive Rustocolypse on?

On Linux, Deathrive Rustocolypse runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

How reliable is Deathrive Rustocolypse, and is it online now?

As of the latest refresh, Deathrive Rustocolypse is online. 98% uptime over the last 7 full days, equal to 164 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

Which meanings do the tags on Deathrive Rustocolypse carry?

Tags from Deathrive Rustocolypse, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Deathrive Rustocolypse appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Deathrive Rustocolypse: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

Against other Rust servers, how does Deathrive Rustocolypse compare?

On player hours over seven days, Deathrive Rustocolypse ranks #15,373, within the top 69% of ranked servers.

What is the population of Deathrive Rustocolypse?

Population at the current refresh: 0 players on Deathrive Rustocolypse, against 100 slots. The seven-day mean for this server is 0 players.

Map and rules

How is Deathrive Rustocolypse configured, and what rules apply?

The name of Deathrive Rustocolypse does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Deathrive Rustocolypse?

A procedural map, generated by the game, runs on Deathrive Rustocolypse.

How to join

How do you connect to Deathrive Rustocolypse?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 68.168.20.252:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.