Deathrive Rustocolypse
Online 68.168.20.252:28015 checked 1h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 21d 18h | Thu 19 Nov, 13:25 UTC | its own |
| 36d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:25 UTC6d ago | 0 | – | running | 0 |
| Thu 15 Oct, 13:26 UTC13d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 13:26 UTC20d ago | 0 | – | 7 days | 0 |
| Wed 7 Oct, 13:26 UTC21d ago | 0 | – | 1 days | 0 |
| Tue 6 Oct, 13:23 UTC22d ago | 0 | – | 1 days | 0 |
| Mon 5 Oct, 13:29 UTC23d ago | 0 | – | 1 days | 0 |
| Sun 4 Oct, 13:22 UTC24d ago | 0 | – | 1 days | 0 |
| Sat 3 Oct, 13:25 UTC25d ago | 1 | – | 1 days | 0 |
| Fri 2 Oct, 13:26 UTC26d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 13:33 UTC27d ago | 0 | – | 1 days | 0 |
| Thu 24 Sep, 13:22 UTC34d ago | 0 | – | 7 days | 0 |
| Thu 17 Sep, 13:28 UTC41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 203 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 237 on average | 296 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 75 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 51 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 82 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 50 on average | 24 / 250 |
Quick answers
from the figures on this pageWipe data
When does Deathrive Rustocolypse wipe?
The prediction follows its tag, because too few of Deathrive Rustocolypse's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 6 days 5 hours ago. A wipe every two weeks is stated in its tags.
Wipe day on Deathrive Rustocolypse: what should you expect?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of Deathrive Rustocolypse?
No region is published by Deathrive Rustocolypse. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 68.168.20.252:28015.
Which Rust version is Deathrive Rustocolypse on?
On Linux, Deathrive Rustocolypse runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.
How reliable is Deathrive Rustocolypse, and is it online now?
As of the latest refresh, Deathrive Rustocolypse is online. 98% uptime over the last 7 full days, equal to 164 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Tags
Which meanings do the tags on Deathrive Rustocolypse carry?
Tags from Deathrive Rustocolypse, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Deathrive Rustocolypse appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Deathrive Rustocolypse: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Population
Against other Rust servers, how does Deathrive Rustocolypse compare?
On player hours over seven days, Deathrive Rustocolypse ranks #15,373, within the top 69% of ranked servers.
What is the population of Deathrive Rustocolypse?
Population at the current refresh: 0 players on Deathrive Rustocolypse, against 100 slots. The seven-day mean for this server is 0 players.
Map and rules
How is Deathrive Rustocolypse configured, and what rules apply?
The name of Deathrive Rustocolypse does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Deathrive Rustocolypse?
A procedural map, generated by the game, runs on Deathrive Rustocolypse.
How to join
How do you connect to Deathrive Rustocolypse?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 68.168.20.252:28015.