Test Server do not look
Offline 68.134.118.9:28015 checked 44d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test Server do not look wipe?
Too few wipes on record for Test Server do not look to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 44 days 23 hours.
Server
Which location hosts Test Server do not look?
No region is published by Test Server do not look. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 68.134.118.9:28015.
What Rust build does Test Server do not look run?
On Windows, Test Server do not look runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.
What uptime does Test Server do not look show, and is it up?
Last seen 44 days 21 hours ago, Test Server do not look now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
How should the tags on Test Server do not look be read?
Tags from Test Server do not look, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test Server do not look appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test Server do not look fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test Server do not look compare?
Player hours for the last seven days place Test Server do not look at #13,021, in the top – of the ranked field.
What is the population of Test Server do not look?
No response from Test Server do not look at the latest check, with a last sighting 44 days 21 hours ago.
Map and rules
What settings and rules does Test Server do not look use?
No gather rate is given in the name of Test Server do not look. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on Test Server do not look: which one is it?
A procedural map, generated by the game, runs on Test Server do not look.
Connection
How can a player join Test Server do not look?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 68.134.118.9:28015.