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Drill-through Server detail

My Rust server | Powered by AMP

Online 68.131.62.41:28015 checked 11m ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,318 top 69%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:57 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 500 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 410 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 57 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 56 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 59 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 156 / 200

Quick answers

from the figures on this page

Wipe cycle

When does My Rust server | Powered by AMP wipe?

Too few wipes on record for My Rust server | Powered by AMP to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 5 hours.

Wipe day on My Rust server | Powered by AMP: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does My Rust server | Powered by AMP sit?

A region is not published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 68.131.62.41:28015 is its address.

Which Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Rust server | Powered by AMP show, and is it up?

My Rust server | Powered by AMP reports online at the current check. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

Which meanings do the tags on My Rust server | Powered by AMP carry?

The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Rust server | Powered by AMP?

These Rust Server Analytics lists include My Rust server | Powered by AMP: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Rust server | Powered by AMP compare?

Player hours for the last seven days place My Rust server | Powered by AMP at #15,318, in the top 69% of the ranked field.

What is the population of My Rust server | Powered by AMP?

Population at the current refresh: 0 players on My Rust server | Powered by AMP, against 100 slots. The seven-day mean for this server is 0 players.

Settings

What are the settings on My Rust server | Powered by AMP, and its rules?

No gather rate is given in the name of My Rust server | Powered by AMP. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on My Rust server | Powered by AMP: which one is it?

A procedural map, generated by the game, runs on My Rust server | Powered by AMP.

Connection

How do you connect to My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 68.131.62.41:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.