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Drill-through Server detail

WD-41 | Roleplay | PvE

Online 67.60.51.136:28015 checked 13m ago

Drill-through
FilterServeris WD-41 | Roleplay | PvE
Attributes
moddedcarbonpve
Last refreshed
Players now 2/ 100
7-day average 1 peak 2
Rank #5,402 top 24%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5201:0010:0020:0005:0014:0023:00Wiped Mon 26 Oct, 21:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020001:0010:0020:0005:0014:0023:00Wiped Mon 26 Oct, 21:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:39 UTC1d ago – – running 1
Sun 25 Oct, 22:20 UTC2d ago 2 – 1 days 0
Thu 8 Oct, 22:36 UTC19d ago 2 halved by day 5 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 244 on average 284 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 234 on average 164 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 97 on average 140 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 13 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 19 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 53 on average 57 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does WD-41 | Roleplay | PvE wipe?

With irregular wipe times, WD-41 | Roleplay | PvE offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 27 hours ago the current world was made.

On WD-41 | Roleplay | PvE, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 26 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 5 it had fallen below half where the hold failed.

Server

What is the hosting location of WD-41 | Roleplay | PvE?

No region is published by WD-41 | Roleplay | PvE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 67.60.51.136:28015 is its address.

Which Rust version is WD-41 | Roleplay | PvE on?

Rust network protocol 2635 and build 168909 on Linux is the setup for WD-41 | Roleplay | PvE. Joining requires the same protocol on your game; Steam handles the update.

What uptime does WD-41 | Roleplay | PvE show, and is it up?

The current status of WD-41 | Roleplay | PvE is online. Its reported uptime indicates a restart roughly 5 hours ago. Uptime over the last full days (7) was 29%, or 49 of 168 hours. The first sighting of it by Rust Server Analytics was on 4 October 2026.

Is performance on WD-41 | Roleplay | PvE stable?

The 48-hour average was 114 server fps; the low was 78. Entity count reached 93,765, covering buildings, deployables and the rest of the world. Peak memory was 3,090 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on WD-41 | Roleplay | PvE carry?

Tags from WD-41 | Roleplay | PvE, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts128 (Group limit): Teams hold no more than 128; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does WD-41 | Roleplay | PvE appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include WD-41 | Roleplay | PvE: Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does WD-41 | Roleplay | PvE hold in the server rankings?

The seven-day player-hours rank for WD-41 | Roleplay | PvE is #5,402, inside the top 24% of all ranked servers.

How many players does WD-41 | Roleplay | PvE carry?

Of 100 slots, 2 are filled on WD-41 | Roleplay | PvE at this refresh. Seven-day figures: an average of 1 players and a peak of 2. Averaged over 48 hours, activity is highest at 23:00 UTC with 2 players.

Settings

What settings and rules does WD-41 | Roleplay | PvE use?

No gather rate is given in the name of WD-41 | Roleplay | PvE. A maximum of 128 players per group applies. It runs roleplay, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC on.

The map on WD-41 | Roleplay | PvE: which one is it?

The game generates a procedural map of size 4,000 with seed 1776 for WD-41 | Roleplay | PvE. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto WD-41 | Roleplay | PvE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 67.60.51.136:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^r,^p,gmrust,cs168909,ts128

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts128
Group limit Teams hold no more than 128.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.