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Drill-through Server detail

Winners vs Whiners | Deathmatch • Instant Respawn • Arenas

Offline 67.173.234.226:28015 checked 10d ago

Drill-through
FilterServeris Winners vs Whiners | Deathmatch • Instant…
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,247 top 69%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 50 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 75 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 88 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 4 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 25 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 14 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas wipe?

Too few wipes on record for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 2 hours ago the current world was made.

Server details

Which location hosts Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

A region is not published by Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 67.173.234.226:28015 is its address.

Which Rust version is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas on?

The platform is Linux, with Rust network protocol 2634 and build 166494 running on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. Joining requires the same protocol on your game; Steam handles the update.

Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas up, and how steady is its uptime?

Offline at this refresh: Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, last seen 10 days 11 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 18 October 2026.

Tags

What do Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^d (Combat training): Practice aim and PvP with the loot handed over; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^k (Build server): Base design and building practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Winners vs Whiners | Deathmatch • Instant Respawn • Arenas publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Winners vs Whiners | Deathmatch • Instant Respawn • Arenas fits are: Modded Rust servers: live data, Rust aim training servers, Rust battlefield servers, Rust build and creative servers and Rust servers tagged creative. It appears on the server list under the following filters: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas hold in the server rankings?

The seven-day player-hours rank for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is #15,247, inside the top 69% of all ranked servers.

At what level does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas run its population?

The last sighting of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas was 10 days 11 hours ago; it is offline at this refresh.

Map and rules

How is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas configured, and what rules apply?

The name of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas does not state a gather rate. No custom group limit: 8 players is the standard. It runs combat training, aim and PvP practice, loot handed out. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

The game generates a procedural map for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas.

How to join

What is the way onto Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 67.173.234.226:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^c
Creative Creative sandbox: nothing to farm, build as you choose.
^d
Combat training Practice aim and PvP with the loot handed over.
^i
Battlefield PvP at pace, supported by kits and raised rates.
^k
Build server Base design and building practice.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.