Rust Server Analytics 69,100 players11,795 servers
All servers
Drill-through Server detail

My Untitled Rust Server

Offline 67.171.155.89:28015 checked 1d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #13,084 top 59%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep3 Oct14 Oct19 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 28 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:09 UTC1d ago – – running 1
Tue 13 Oct, 22:44 UTC15d ago 1 – 14 days 1
Mon 28 Sep, 18:18 UTC30d ago 1 – 15.2 days 1
Sat 26 Sep, 04:32 UTC33d ago 1 – 2.6 days 1
Fri 25 Sep, 22:32 UTC33d ago 1 – 0.3 days 1
Thu 24 Sep, 03:51 UTC35d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 508 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 423 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 57 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 58 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 151 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Untitled Rust Server wipe?

With irregular wipe times, My Untitled Rust Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 38 hours ago the current world was made.

On My Untitled Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts My Untitled Rust Server?

No region is published by My Untitled Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 67.171.155.89:28015 is its address.

What Rust build does My Untitled Rust Server run?

On macOS, My Untitled Rust Server runs Rust network protocol 2635. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Untitled Rust Server show, and is it up?

Last seen 38 hours ago, My Untitled Rust Server now reports offline. Uptime over the last full days (7) was 1%, or 1 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on My Untitled Rust Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs (Build): Build information is not available; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags My Untitled Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Untitled Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Untitled Rust Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does My Untitled Rust Server compare?

The seven-day player-hours rank for My Untitled Rust Server is #13,084, inside the top 59% of all ranked servers.

At what level does My Untitled Rust Server run its population?

My Untitled Rust Server is offline at this refresh; the last contact was 38 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. The 48-hour peak window is 22:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does My Untitled Rust Server use?

The name of My Untitled Rust Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How can a player join My Untitled Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 67.171.155.89:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs
Build Build information is not available.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.