Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA
Offline NA 66.51.99.87:28030 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 03:34 UTC, in 3d 6h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3d 6h | Sun 1 Nov, 03:34 UTC | its own |
| 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 10d 6h | Sun 8 Nov, 03:34 UTC | its own |
| 17d 6h | Sun 15 Nov, 03:34 UTC | its own |
| 24d 6h | Sun 22 Nov, 03:34 UTC | its own |
| 31d 6h | Sun 29 Nov, 03:34 UTC | its own |
| 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 38d 6h | Sun 6 Dec, 03:34 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:34 UTC24d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 유자차 서버 | 30x | EA · groups of 8+ · 30x · monthly · 1 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA wipe?
The tag sets the prediction: too few of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA's wipes are on record to confirm its schedule. Sunday 1 November at 03:34 UTC is the date the next wipe falls on. The current world dates from 24 days 17 hours. A weekly wipe schedule is published in its tags.
On Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 22 hours after it began.
Server
Which location hosts Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
The NA tag on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.87:28030.
Which Rust version is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA on?
On Linux, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA show, and is it up?
Last seen 21 days 11 hours ago, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 4 October 2026.
Tags
Which meanings do the tags on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA carry?
The game's server browser reads the tags Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^j (Battle royale): The zone closes in while players loot and battle; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: Rust servers with a 2x gather rate and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
Player numbers
Where does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA sit among Rust servers?
For player hours over the last seven days, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA places #15,960 globally and #1,543 in North America, in the top 71% of all ranked servers. The quad segment places it at #634.
How many players does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA carry?
The last sighting of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA was 21 days 11 hours ago; it is offline at this refresh.
Settings
What are the settings on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, and its rules?
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA names a 2x gather rate. Groups: quad, capped at 4 players. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The Community category in the server browser lists it. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: which one is it?
The game generates a procedural map of size 3,000 with seed 1879 for Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
In the Rust console (F1), enter client.connect 66.51.99.87:28030. Launch Rust on this page also works, opening Rust through Steam and connecting you.