Grub’s Warzone
Online NA 66.51.99.79:28040 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 68% in NA, and #486 of the quad servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 22:27 UTC, in 19h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 19h | Thu 29 Oct, 22:27 UTC | its own |
| 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 19h | Thu 12 Nov, 22:27 UTC | its own |
| 21d 19h | Thu 19 Nov, 22:27 UTC | its own |
| 28d 19h | Thu 26 Nov, 22:27 UTC | its own |
| 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 19h | Thu 10 Dec, 22:27 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:27 UTC6d ago | 1 | – | running | 0 |
| Sun 11 Oct, 20:04 UTC17d ago | 2 | halved by day 2 | 11.1 days | 0 |
| Sun 11 Oct, 11:16 UTC17d ago | 2 | – | 0.4 days | 1 |
| Sat 10 Oct, 03:49 UTC18d ago | 2 | – | 1.3 days | 0 |
| Thu 24 Sep, 23:57 UTC34d ago | 1 | halved by day 3 | 15.2 days | 0 |
| Sun 20 Sep, 00:56 UTC39d ago | 1 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe | NA · quad · weekly · 5 on average | 5 / 50 |
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 55 on average | 48 / 200 |
| RustForNoobs.com | Solo Duo Trio Quad | Weekly | US | NA · quad · weekly · 2 on average | 0 / 150 |
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED | NA · quad · 2x · weekly · 149 on average | 56 / 200 |
| [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP | NA · quad · 2x · weekly · 37 on average | 4 / 75 |
| US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · weekly · 2 on average | 1 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Grub’s Warzone: what is it?
Its tag guides the prediction, since Grub’s Warzone has too few wipes on record to confirm the schedule. Thursday 29 October at 22:27 UTC is when its next wipe is due. The world now in play was created 6 days 4 hours ago. Its tags carry a weekly wipe schedule.
On Grub’s Warzone, what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 2 when it didn't hold.
Server details
What is the hosting location of Grub’s Warzone?
Its NA tag puts Grub’s Warzone in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.99.79:28040.
What Rust build does Grub’s Warzone run?
On Linux, Grub’s Warzone runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is Grub’s Warzone up, and how steady is its uptime?
Grub’s Warzone reports online at the current check. Its reported uptime indicates a restart roughly 6 days 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Does Grub’s Warzone perform well?
Over 48 hours the average held at 5 server fps, and the minimum was 5. At its highest the entity count was 50,959, including buildings, deployables and all else. Peak memory was 2,485 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Grub’s Warzone be read?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America; sc1 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags Grub’s Warzone publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Grub’s Warzone?
Among the Rust Server Analytics lists Grub’s Warzone fits are: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does Grub’s Warzone compare?
Ranked on seven-day player hours, Grub’s Warzone is #9,644 overall and #1,259 in North America, within the top 43% of ranked servers. Within the quad segment, its position is #486.
At what level does Grub’s Warzone run its population?
Of 100 slots, 0 are filled on Grub’s Warzone at this refresh. The seven-day mean is 0 players, against a peak of 1.
Settings
How is Grub’s Warzone configured, and what rules apply?
No gather rate is given in the name of Grub’s Warzone. Up to 4 players can form a group (quad). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Grub’s Warzone?
The game generates a procedural map of size 3,000 with seed 131415 for Grub’s Warzone. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Grub’s Warzone?
In the Rust console (F1), enter client.connect 66.51.99.79:28040. Launch Rust on this page also works, opening Rust through Steam and connecting you. Entry is limited to players with Rust's premium status.