AD-R
Online NA 66.51.99.77:28035 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA, and #198 of the solo servers (top 88%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 23:36 UTC, in 4d 0h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4d 0h | Mon 2 Nov, 23:36 UTC | its own |
| 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 11d 0h | Mon 9 Nov, 23:36 UTC | its own |
| 18d 0h | Mon 16 Nov, 23:36 UTC | its own |
| 25d 0h | Mon 23 Nov, 23:36 UTC | its own |
| 32d 0h | Mon 30 Nov, 23:36 UTC | its own |
| 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 39d 0h | Mon 7 Dec, 23:36 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:36 UTC16d ago | 1 | – | running | 0 |
| Sun 11 Oct, 20:32 UTC18d ago | 2 | – | 1.1 days | 1 |
| Wed 7 Oct, 02:09 UTC22d ago | 1 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustafied.com - US Solo | NA · solo · weekly · 102 on average | 281 / 300 |
| RustForNoobs.com | SOLO ONLY | Weekly | US 10/29 10.29 | NA · solo · weekly · 20 on average | 57 / 100 |
| RustForNoobs.com | Mondays | SOLO ONLY | US | NA · solo · weekly · 14 on average | 9 / 100 |
| WARBANDITS.GG 2X SOLO ONLY|Loot+|X2 JUST WIPED | NA · solo · 2x · weekly · 46 on average | 14 / 200 |
| The Working Class | 2X | Solo Only | Raid Hours | Wiped 10/29 | | NA · solo · 2x · weekly · 8 on average | 18 / 30 |
| US Vex.gg 2x Solo Only | 50% Upkeep | JUST WIPED | Max 1 | x2 | NA · solo · 2x · weekly · 5 on average | 3 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does AD-R wipe?
The prediction follows its tag, because too few of AD-R's wipes are on record to confirm the schedule. Monday 2 November at 23:36 UTC is the date the next wipe falls on. 16 days 22 hours ago the current world was made. Its tags carry a weekly wipe schedule.
On AD-R, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server
What is the hosting location of AD-R?
In North America, according to its NA tag, sits AD-R. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.99.77:28035 is its address.
Which Rust version is AD-R on?
Rust network protocol 2634 and build 167781 on Linux is the setup for AD-R. Joining requires the same protocol on your game; Steam handles the update.
What uptime does AD-R show, and is it up?
AD-R reports online at the current check. The uptime it reports puts the last restart at about 7 days 8 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.
Does AD-R perform well?
Over 48 hours the average held at 5 server fps, and the minimum was 5. Entity count reached 45,719, covering buildings, deployables and the rest of the world. Peak memory was 2,616 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do AD-R's tags stand for?
Tags from AD-R, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts1 (Group limit): Team size is capped at 1; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does AD-R appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include AD-R: Modded Rust servers: live data, Solo Rust servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly.
Player numbers
What position does AD-R hold in the server rankings?
AD-R holds #15,276 on seven-day player hours and #1,493 in North America, inside the top 69% of the ranked field. In the solo peer group, the rank is #198.
How many players does AD-R carry?
AD-R holds 0 players of its 50 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does AD-R use?
Gather rate is not mentioned in the name of AD-R. No teams: solo play only. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on AD-R: which one is it?
A procedural map of size 3,000 with seed 436589391, generated by the game, runs on AD-R. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join AD-R?
In the Rust console (F1), enter client.connect 66.51.99.77:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.