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Drill-through Server detail

Pine Hosting - Rust Server

Online EU 66.51.99.71:28055 checked 11m ago

Drill-through
FilterServeris Pine Hosting - Rust Server
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #5,424 top 24% · #1782 in EU
Last wipe 8d ago monthly schedule
Next wipe 8d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
8d 9hThu 5 Nov, 19:00 UTCFW force wipe
36d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:34 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 106 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 47 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 18 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 62 on average 144 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 61 on average 340 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 23 / 1000

Quick answers

from the figures on this page

Wipe data

When does Pine Hosting - Rust Server wipe?

The force wipe is the only wipe for Pine Hosting - Rust Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 8 days 18 hours. The tags carry a monthly wipe schedule.

On Pine Hosting - Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 2 hours after the latest wipe the crowd peaked.

Server

In which region does Pine Hosting - Rust Server sit?

The EU tag on Pine Hosting - Rust Server lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.71:28055.

What Rust build does Pine Hosting - Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Pine Hosting - Rust Server. Joining requires the same protocol on your game; Steam handles the update.

Is Pine Hosting - Rust Server up, and how steady is its uptime?

The current status of Pine Hosting - Rust Server is online. The uptime it reports puts the last restart at about 4 days 1 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 October 2026.

What performance does Pine Hosting - Rust Server show?

Over 48 hours the average held at 8 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 97,998. At its highest, memory use was 3,785 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Pine Hosting - Rust Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe are the tags Pine Hosting - Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Pine Hosting - Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Pine Hosting - Rust Server fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does Pine Hosting - Rust Server sit among Rust servers?

Pine Hosting - Rust Server holds #5,424 on seven-day player hours and #1,782 in Europe, inside the top 24% of the ranked field.

How many players does Pine Hosting - Rust Server carry?

Population at the current refresh: 0 players on Pine Hosting - Rust Server, against 50 slots. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 21:00 UTC shows the highest average: 1 players.

Settings

How is Pine Hosting - Rust Server configured, and what rules apply?

No gather rate is given in the name of Pine Hosting - Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Pine Hosting - Rust Server?

Pine Hosting - Rust Server uses a procedural map of size 4,000 with seed 1, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Pine Hosting - Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.71:28055.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.