Test
Online 66.51.99.64:28035 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 04:17 UTC27d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 91 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 75 on average | 175 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 68 on average | 109 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 7 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 59 on average | 332 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Test: what is it?
Once a month Test wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 3 hours ago. A monthly wipe schedule is published in its tags.
Wipe day on Test: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.
Server details
In which region does Test sit?
A region is not published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 66.51.99.64:28035.
What Rust build does Test run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Test. Your game must match the protocol to join, and Steam applies that update.
What uptime does Test show, and is it up?
Test reports online at the current check. Its reported uptime indicates a restart roughly 5 days 23 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Test show?
The 48-hour average was 5 server fps; the low was 5. At its highest the entity count was 125,051, including buildings, deployables and all else. At its highest, memory use was 6,722 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do Test's tags stand for?
Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does Test hold in the server rankings?
On player hours over seven days, Test ranks #14,519, within the top 65% of ranked servers.
At what level does Test run its population?
Test holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.
Settings
What are the settings on Test, and its rules?
The name of Test does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Test?
A procedural map of size 5,000 with seed 1337, generated by the game, runs on Test. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
How to join
How can a player join Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.64:28035.