RETARDRETARDRETARD
Online EU 66.51.99.62:28010 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:06 UTC6d ago | 1 | – | running | 0 |
| Mon 12 Oct, 12:24 UTC17d ago | 1 | halved by day 1 | 10.9 days | 0 |
| Sat 3 Oct, 22:33 UTC26d ago | 1 | halved by day 1 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 56 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 78 on average | 47 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 75 on average | 86 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 72 on average | 172 / 1000 |
Quick answers
from the figures on this pageWipe data
When does RETARDRETARDRETARD wipe?
Once a month RETARDRETARDRETARD wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 6 days 13 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on RETARDRETARDRETARD: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server
What is the hosting location of RETARDRETARDRETARD?
Its EU tag puts RETARDRETARDRETARD in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.99.62:28010.
Which Rust version is RETARDRETARDRETARD on?
On Linux, RETARDRETARDRETARD runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does RETARDRETARDRETARD show, and is it up?
As of the latest refresh, RETARDRETARDRETARD is online. Its reported uptime indicates a restart roughly 6 days 11 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 1 October 2026.
What performance does RETARDRETARDRETARD show?
Over 48 hours the average held at 5 server fps, and the minimum was 5. At its highest the entity count was 14,391, including buildings, deployables and all else. Memory use reached 1,210 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on RETARDRETARDRETARD be read?
Tags from RETARDRETARDRETARD, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does RETARDRETARDRETARD appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RETARDRETARDRETARD among their servers: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player numbers
What position does RETARDRETARDRETARD hold in the server rankings?
Ranked on seven-day player hours, RETARDRETARDRETARD is #13,822 overall and #2,420 in Europe, within the top 62% of ranked servers.
What is the population of RETARDRETARDRETARD?
Of 50 slots, 0 are filled on RETARDRETARDRETARD at this refresh. The seven-day mean is 0 players, against a peak of 1.
Settings
How is RETARDRETARDRETARD configured, and what rules apply?
The name of RETARDRETARDRETARD does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC off.
The map on RETARDRETARDRETARD: which one is it?
RETARDRETARDRETARD uses a procedural map of size 2,000 with seed 1, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to RETARDRETARDRETARD?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.62:28010.