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Drill-through Server detail

Deathloop Battlefield | Weekly | Koth | Loadouts

Online NA 66.51.99.58:28010 checked 11m ago

Drill-through
FilterServeris Deathloop Battlefield | Weekly | Koth | L…
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #10,910 top 49% · #1312 in NA
Last wipe 3h ago weekly schedule
Next wipe 7d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75106:0012:0019:0002:0008:0014:00Wiped Thu 29 Oct, 13:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608006:0012:0019:0002:0008:0014:00Wiped Thu 29 Oct, 13:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct29 Oct

Top 49% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap26.5 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
13d 20hThu 12 Nov, 13:14 UTCits own
20d 20hThu 19 Nov, 13:14 UTCits own
27d 20hThu 26 Nov, 13:14 UTCits own
35d 2hThu 3 Dec, 19:00 UTCFW force wipe
41d 20hThu 10 Dec, 13:14 UTCits own

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:14 UTC3h ago – – running 0
Sat 3 Oct, 01:03 UTC26d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 139 on average 71 / 100
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air NA · groups of 8+ · 100x · weekly · 19 on average 7 / 200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP NA · groups of 10+ · 100x · weekly · 2 on average 1 / 100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases NA · groups of 10+ · 100x · weekly · 2 on average 2 / 200
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event| NA · groups of 8+ · 100x · weekly · 1 on average 0 / 50
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb NA · groups of 10+ · 20x · weekly · 1 on average 3 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Deathloop Battlefield | Weekly | Koth | Loadouts wipe?

Its tag guides the prediction, since Deathloop Battlefield | Weekly | Koth | Loadouts has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 3 hours. A weekly wipe schedule is published in its tags.

Wipe day on Deathloop Battlefield | Weekly | Koth | Loadouts: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Deathloop Battlefield | Weekly | Koth | Loadouts sit?

In North America, according to its NA tag, sits Deathloop Battlefield | Weekly | Koth | Loadouts. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 66.51.99.58:28010 is its address.

Which Rust version is Deathloop Battlefield | Weekly | Koth | Loadouts on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Deathloop Battlefield | Weekly | Koth | Loadouts. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Deathloop Battlefield | Weekly | Koth | Loadouts show, and is it up?

The current status of Deathloop Battlefield | Weekly | Koth | Loadouts is online. Its reported uptime indicates a restart roughly 50 minutes ago. Uptime over the last full days (7) was 10%, or 17 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.

Is performance on Deathloop Battlefield | Weekly | Koth | Loadouts stable?

The 48-hour average was 11 server fps; the low was 5. Entity count reached 39,371, covering buildings, deployables and the rest of the world. Peak memory was 1,906 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Deathloop Battlefield | Weekly | Koth | Loadouts be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^i (Battlefield): Quick PvP with kits and generous rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America are the tags Deathloop Battlefield | Weekly | Koth | Loadouts publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Deathloop Battlefield | Weekly | Koth | Loadouts appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Deathloop Battlefield | Weekly | Koth | Loadouts: Modded Rust servers: live data, Rust battlefield servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, how does Deathloop Battlefield | Weekly | Koth | Loadouts compare?

Deathloop Battlefield | Weekly | Koth | Loadouts holds #10,910 on seven-day player hours and #1,312 in North America, inside the top 49% of the ranked field.

What is the population of Deathloop Battlefield | Weekly | Koth | Loadouts?

Of 50 slots, 0 are filled on Deathloop Battlefield | Weekly | Koth | Loadouts at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 07:00 UTC with 1 players.

Settings

What are the settings on Deathloop Battlefield | Weekly | Koth | Loadouts, and its rules?

The name of Deathloop Battlefield | Weekly | Koth | Loadouts does not state a gather rate. No custom group limit: 8 players is the standard. battlefield is the game mode, fast PvP with kits and high rates. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

The map on Deathloop Battlefield | Weekly | Koth | Loadouts: which one is it?

A procedural map of size 2,400 with seed 1376975975, generated by the game, runs on Deathloop Battlefield | Weekly | Koth | Loadouts. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Deathloop Battlefield | Weekly | Koth | Loadouts?

In the Rust console (F1), enter client.connect 66.51.99.58:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/ZUR7CjSE5P is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Gameplay

^i
Battlefield Quick PvP with kits and generous rates.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.