Deathloop Battlefield | Weekly | Koth | Loadouts
Online NA 66.51.99.58:28010 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 20h | Thu 12 Nov, 13:14 UTC | its own |
| 20d 20h | Thu 19 Nov, 13:14 UTC | its own |
| 27d 20h | Thu 26 Nov, 13:14 UTC | its own |
| 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 20h | Thu 10 Dec, 13:14 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:14 UTC3h ago | – | – | running | 0 |
| Sat 3 Oct, 01:03 UTC26d ago | 0 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| | NA · groups of 35+ · 1e+07x · weekly · 139 on average | 71 / 100 |
| Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air | NA · groups of 8+ · 100x · weekly · 19 on average | 7 / 200 |
| SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP | NA · groups of 10+ · 100x · weekly · 2 on average | 1 / 100 |
| US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases | NA · groups of 10+ · 100x · weekly · 2 on average | 2 / 200 |
| STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event| | NA · groups of 8+ · 100x · weekly · 1 on average | 0 / 50 |
| US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb | NA · groups of 10+ · 20x · weekly · 1 on average | 3 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Deathloop Battlefield | Weekly | Koth | Loadouts wipe?
Its tag guides the prediction, since Deathloop Battlefield | Weekly | Koth | Loadouts has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 3 hours. A weekly wipe schedule is published in its tags.
Wipe day on Deathloop Battlefield | Weekly | Koth | Loadouts: what should you expect?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does Deathloop Battlefield | Weekly | Koth | Loadouts sit?
In North America, according to its NA tag, sits Deathloop Battlefield | Weekly | Koth | Loadouts. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 66.51.99.58:28010 is its address.
Which Rust version is Deathloop Battlefield | Weekly | Koth | Loadouts on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Deathloop Battlefield | Weekly | Koth | Loadouts. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Deathloop Battlefield | Weekly | Koth | Loadouts show, and is it up?
The current status of Deathloop Battlefield | Weekly | Koth | Loadouts is online. Its reported uptime indicates a restart roughly 50 minutes ago. Uptime over the last full days (7) was 10%, or 17 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.
Is performance on Deathloop Battlefield | Weekly | Koth | Loadouts stable?
The 48-hour average was 11 server fps; the low was 5. Entity count reached 39,371, covering buildings, deployables and the rest of the world. Peak memory was 1,906 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Deathloop Battlefield | Weekly | Koth | Loadouts be read?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^i (Battlefield): Quick PvP with kits and generous rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America are the tags Deathloop Battlefield | Weekly | Koth | Loadouts publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Deathloop Battlefield | Weekly | Koth | Loadouts appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Deathloop Battlefield | Weekly | Koth | Loadouts: Modded Rust servers: live data, Rust battlefield servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Player numbers
Against other Rust servers, how does Deathloop Battlefield | Weekly | Koth | Loadouts compare?
Deathloop Battlefield | Weekly | Koth | Loadouts holds #10,910 on seven-day player hours and #1,312 in North America, inside the top 49% of the ranked field.
What is the population of Deathloop Battlefield | Weekly | Koth | Loadouts?
Of 50 slots, 0 are filled on Deathloop Battlefield | Weekly | Koth | Loadouts at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 07:00 UTC with 1 players.
Settings
What are the settings on Deathloop Battlefield | Weekly | Koth | Loadouts, and its rules?
The name of Deathloop Battlefield | Weekly | Koth | Loadouts does not state a gather rate. No custom group limit: 8 players is the standard. battlefield is the game mode, fast PvP with kits and high rates. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Deathloop Battlefield | Weekly | Koth | Loadouts: which one is it?
A procedural map of size 2,400 with seed 1376975975, generated by the game, runs on Deathloop Battlefield | Weekly | Koth | Loadouts. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Deathloop Battlefield | Weekly | Koth | Loadouts?
In the Rust console (F1), enter client.connect 66.51.99.58:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/ZUR7CjSE5P is its website.