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[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+

Online NA 66.51.99.56:28000 checked 14m ago

Drill-through
FilterServeris [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED B…
Attributes
2x quad weekly wipes moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #8,076 top 36% · #1170 in NA
Last wipe 3d ago weekly schedule
Next wipe 3d 5h Sun 1 Nov, 21:24 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246817:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 63% in NA, and #433 of the quad servers (top 52%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:24 UTC, in 3d 5h. Its weekly schedule tag · low confidence

usual gap4.1 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

InWhen, UTCKind
3d 5hSun 1 Nov, 21:24 UTCits own
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
10d 5hSun 8 Nov, 21:24 UTCits own
17d 5hSun 15 Nov, 21:24 UTCits own
24d 5hSun 22 Nov, 21:24 UTCits own
31d 5hSun 29 Nov, 21:24 UTCits own
35d 2hThu 3 Dec, 19:00 UTCFW force wipe
38d 5hSun 6 Dec, 21:24 UTCits own

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:24 UTC3d ago 1 – running 0
Sat 24 Oct, 01:16 UTC5d ago 1 – 1.8 days 0
Fri 16 Oct, 00:12 UTC13d ago 1 halved by day 2 8 days 0
Sun 11 Oct, 20:40 UTC17d ago 5 halved by day 1 4.1 days 1
Sat 10 Oct, 00:31 UTC19d ago 1 – 1.8 days 0
Thu 1 Oct, 18:20 UTC FW27d ago 0 – 8.3 days 0
Mon 21 Sep, 21:54 UTC37d ago 2 halved by day 1 9.9 days 0
Thu 17 Sep, 19:06 UTC41d ago 1 halved by day 2 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 150 on average 42 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average 3 / 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · weekly · 2 on average 0 / 200
WARBANDITS.GG 2X Weekly |Solo/Duo/Trio/Quad|Shared BPs| Just Wi NA · quad · 2x · weekly · 1 on average 4 / 100
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 257 on average 138 / 150
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 157 on average 70 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ wipe?

Its tag guides the prediction, since [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ has too few wipes on record to confirm the schedule. A wipe is scheduled for Sunday 1 November at 21:24 UTC, according to this server's cycle. The world now in play was created 3 days 18 hours ago. Its tags carry a weekly wipe schedule.

Wipe day on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.5.

Server details

In which region does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ sit?

The NA tag on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.99.56:28000 is its address.

Which Rust version is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ on?

On Linux, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ up, and how steady is its uptime?

As of the latest refresh, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is online. The uptime it reports puts the last restart at about 3 days 16 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ stable?

Over 48 hours the average held at 5 server fps, and the minimum was 5. At its highest the entity count was 46,088, including buildings, deployables and all else. Memory use reached 2,844 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+'s tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America are the tags [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Against other Rust servers, how does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ compare?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ holds #8,076 on seven-day player hours and #1,170 in North America, inside the top 36% of the ranked field. The quad segment places it at #433.

At what level does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ run its population?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ holds 0 players of its 100 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.

Settings

How is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ configured, and what rules apply?

Gather at 2x on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+, according to the server name. Groups: quad, capped at 4 players. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ uses a procedural map of size 3,000 with seed 1627336182, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

In the Rust console (F1), enter client.connect 66.51.99.56:28000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/uz6kM6pUqq.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts4
Group limit The cap is 4 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.