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Drill-through Server detail

Jimmy Valmer's Stuff

Online EU 66.51.99.55:28095 checked 10m ago

Drill-through
FilterServeris Jimmy Valmer's Stuff
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #8,415 top 38% · #2131 in EU
Last wipe 5d ago monthly schedule
Next wipe 7d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246806:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
35d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:53 UTC5d ago 1 – running 1
Thu 22 Oct, 19:45 UTC6d ago 1 – 1.1 days 0
Tue 20 Oct, 21:20 UTC8d ago 1 – 1.9 days 0
Sun 18 Oct, 22:46 UTC10d ago 1 – 1.9 days 0
Sat 17 Oct, 16:59 UTC11d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average 67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 40 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average 52 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Jimmy Valmer's Stuff wipe?

The force wipe is the only wipe for Jimmy Valmer's Stuff, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 5 days 7 hours ago. The tags carry a monthly wipe schedule.

Wipe day on Jimmy Valmer's Stuff: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Jimmy Valmer's Stuff sit?

In Europe, according to its EU tag, sits Jimmy Valmer's Stuff. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 66.51.99.55:28095.

What Rust build does Jimmy Valmer's Stuff run?

On Linux, Jimmy Valmer's Stuff runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Jimmy Valmer's Stuff, and is it online now?

The current status of Jimmy Valmer's Stuff is online. The uptime it reports puts the last restart at about 2 days 3 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 17 October 2026.

Does Jimmy Valmer's Stuff perform well?

The 48-hour average was 5 server fps; the low was 5. Entity count reached 178,192, covering buildings, deployables and the rest of the world. Peak memory was 3,752 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Jimmy Valmer's Stuff be read?

The game's server browser reads the tags Jimmy Valmer's Stuff publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Jimmy Valmer's Stuff?

The following Rust Server Analytics lists count Jimmy Valmer's Stuff among their servers: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Jimmy Valmer's Stuff compare?

Ranked on seven-day player hours, Jimmy Valmer's Stuff is #8,415 overall and #2,131 in Europe, within the top 38% of ranked servers.

How many players does Jimmy Valmer's Stuff carry?

Of 50 slots, 0 are filled on Jimmy Valmer's Stuff at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 20:00 UTC with 0 players.

Settings

What settings and rules does Jimmy Valmer's Stuff use?

Gather rate is not mentioned in the name of Jimmy Valmer's Stuff. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Jimmy Valmer's Stuff?

The game generates a procedural map of size 3,000 with seed 536306686 for Jimmy Valmer's Stuff. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Jimmy Valmer's Stuff?

In the Rust console (F1), enter client.connect 66.51.99.55:28095. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.