Deer Path Servers
Online NA 66.51.99.55:28000 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 06:36 UTC12d ago | 0 | – | running | 0 |
| Fri 25 Sep, 11:14 UTC34d ago | 1 | halved by day 5 | 21.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 26 / 300 |
| [US] Facepunch Softcore 1 | NA · quad · monthly · 46 on average | 17 / 300 |
| LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL | NA · quad · monthly · 7 on average | 4 / 80 |
| LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY | NA · quad · monthly · 7 on average | 3 / 200 |
| Poon Plowers | Monthly | Softcore | No BP Wipe | NA · quad · monthly · 2 on average | 0 / 100 |
| Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe | NA · quad · 2x · monthly · 12 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Deer Path Servers wipe?
Once a month Deer Path Servers wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 6 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on Deer Path Servers: what should you expect?
The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 5 when it didn't hold.
Server
Which location hosts Deer Path Servers?
Its NA tag puts Deer Path Servers in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 66.51.99.55:28000.
What Rust build does Deer Path Servers run?
On Linux, Deer Path Servers runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
What uptime does Deer Path Servers show, and is it up?
As of the latest refresh, Deer Path Servers is online. Its reported uptime indicates a restart roughly 6 days 23 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 25 September 2026.
What performance does Deer Path Servers show?
Over 48 hours the average held at 5 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 123,643. Peak memory was 4,675 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Deer Path Servers be read?
Tags from Deer Path Servers, as read by the game's server browser, are: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^s (Softcore): Facepunch's softcore mode: part of the inventory survives death; ^r (Roleplay): Roleplay is the format here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Deer Path Servers appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Deer Path Servers among their servers: Modded Rust servers: live data, Best Rust roleplay servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player numbers
Where does Deer Path Servers sit among Rust servers?
For player hours over the last seven days, Deer Path Servers places #15,326 globally and #1,505 in North America, in the top 69% of all ranked servers. Within the quad segment, its position is #619.
At what level does Deer Path Servers run its population?
Deer Path Servers holds 0 players of its 50 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
How is Deer Path Servers configured, and what rules apply?
Gather rate is not mentioned in the name of Deer Path Servers. Groups: quad, capped at 4 players. It runs softcore, An easier mode from Facepunch, where some loot is retained. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Deer Path Servers?
Deer Path Servers uses a procedural map of size 4,500 with seed 1673229444, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Deer Path Servers?
In the Rust console (F1), enter client.connect 66.51.99.55:28000. Launch Rust on this page also works, opening Rust through Steam and connecting you.