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Drill-through Server detail

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE

Offline 66.51.99.4:30111 checked 26d ago

Drill-through
FilterServeris [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZO…
Attributes
2x vanillamoddedoxide
Last refreshed
Players now 1/ 40
7-day average 0 peak –
Rank #13,917 top 61%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:55 UTC26d ago 1 – running 0
Thu 1 Oct, 20:04 UTC FW27d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 380 on average 161 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 158 on average 84 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average 48 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 1 / 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average 87 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 43 on average 89 / 150

Quick answers

from the figures on this page

Wipe data

When does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE wipe?

Too few wipes on record for [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 23 hours ago the current world was made.

Wipe day on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 4 hours in.

Server details

In which region does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE sit?

No region tag is published by [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE, but the name points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.99.4:30111 is its address.

Which Rust version is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE on?

Rust network protocol 2634 and build 166652 on Linux is the setup for [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE. Your game must match the protocol to join, and Steam applies that update.

How reliable is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE, and is it online now?

Last seen 26 days 4 hours ago, [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Lists and tags

How should the tags on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE be read?

gmvanilla (Game mode): The vanilla survival format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

What position does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE hold in the server rankings?

On player hours over seven days, [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE ranks #13,917, within the top 61% of ranked servers.

At what level does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE run its population?

No response from [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE at the latest check, with a last sighting 26 days 4 hours ago.

Map and rules

How is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE configured, and what rules apply?

2x gathering is what [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE states in its name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

Connection

What is the way onto [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

In the Rust console (F1), enter client.connect 66.51.99.4:30111. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.