[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE
Offline 66.51.99.4:30111 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:55 UTC26d ago | 1 | – | running | 0 |
| Thu 1 Oct, 20:04 UTC FW27d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 380 on average | 161 / 200 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 158 on average | 84 / 200 |
| [US] Stevious 2x Mondays | Vanilla | 10/26 | NA · groups of 12+ · 2x · weekly · 98 on average | 48 / 200 |
| [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 | NA · groups of 8+ · 2x · weekly · 85 on average | 1 / 150 |
| [US] Stevious 2x Main | Vanilla | 10/22 | NA · groups of 12+ · 2x · weekly · 77 on average | 87 / 200 |
| [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | | NA · groups of 8+ · 2x · weekly · 43 on average | 89 / 150 |
Quick answers
from the figures on this pageWipe data
When does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE wipe?
Too few wipes on record for [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 23 hours ago the current world was made.
Wipe day on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 4 hours in.
Server details
In which region does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE sit?
No region tag is published by [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE, but the name points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.99.4:30111 is its address.
Which Rust version is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE on?
Rust network protocol 2634 and build 166652 on Linux is the setup for [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE. Your game must match the protocol to join, and Steam applies that update.
How reliable is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE, and is it online now?
Last seen 26 days 4 hours ago, [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.
Lists and tags
How should the tags on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE be read?
gmvanilla (Game mode): The vanilla survival format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player numbers
What position does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE hold in the server rankings?
On player hours over seven days, [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE ranks #13,917, within the top 61% of ranked servers.
At what level does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE run its population?
No response from [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE at the latest check, with a last sighting 26 days 4 hours ago.
Map and rules
How is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE configured, and what rules apply?
2x gathering is what [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE states in its name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
Connection
What is the way onto [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?
In the Rust console (F1), enter client.connect 66.51.99.4:30111. Launch Rust on this page also works, opening Rust through Steam and connecting you.