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Drill-through Server detail

JHUSKER

Online 66.51.99.44:28055 checked 11m ago

Drill-through
FilterServeris JHUSKER
Attributes
solo monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #9,056 top 41%
Last wipe 4d ago monthly schedule
Next wipe 9d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 41% of all ranked servers, and #179 of the solo servers (top 82%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

InWhen, UTCKind
9d 0hThu 5 Nov, 19:00 UTCFW force wipe
37d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:18 UTC4d ago 1 – running 0
Tue 20 Oct, 22:36 UTC6d ago 1 held half 2 days 0
Wed 14 Oct, 22:02 UTC12d ago 1 halved by day 1 6 days 0
Mon 12 Oct, 23:40 UTC14d ago 1 – 1.9 days 0
Sun 11 Oct, 01:57 UTC16d ago 1 – 1.9 days 0
Fri 2 Oct, 23:57 UTC24d ago 1 halved by day 2 8.1 days 0
Thu 1 Oct, 00:51 UTC26d ago 1 – 2 days 0
Wed 30 Sep, 00:19 UTC27d ago 1 – 1 days 0
Thu 24 Sep, 21:42 UTC32d ago 1 halved by day 2 5.1 days 0
Mon 14 Sep, 15:49 UTC43d ago 1 halved by day 4 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average 5 / 400
404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · solo · monthly · 3 on average 6 / 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · solo · monthly · 3 on average 7 / 400
404 RUST SOLO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 EU · solo · monthly · 2 on average 1 / 400
404 RUST SOLO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · solo · monthly · 2 on average 0 / 400
Скуфный остров|SOLO OLD SCHOOL|NO OFFLINE RAID EU · solo · monthly · 1 on average 2 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for JHUSKER: what is it?

With the force wipe, once a month, JHUSKER wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 4 days 19 hours. Its tags state a wipe schedule of one month.

On JHUSKER, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. By day 1.5 it had fallen below half where the hold failed.

Server details

What is the hosting location of JHUSKER?

A region is not published by JHUSKER. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 66.51.99.44:28055 is its address.

What Rust build does JHUSKER run?

On Linux, JHUSKER runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is JHUSKER, and is it online now?

The current status of JHUSKER is online. The uptime it reports puts the last restart at about 4 days 17 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Does JHUSKER perform well?

Over 48 hours the average held at 59 server fps, and the minimum was 10. At its highest the entity count was 70,394, including buildings, deployables and all else. Peak memory was 3,128 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on JHUSKER carry?

Tags from JHUSKER, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts1 (Group limit): Teams hold no more than 1; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does JHUSKER appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count JHUSKER among their servers: Modded Rust servers: live data and Solo Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does JHUSKER compare?

On player hours over seven days, JHUSKER ranks #9,056, within the top 41% of ranked servers. The solo segment places it at #179.

What is the population of JHUSKER?

JHUSKER holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What settings and rules does JHUSKER use?

Gather rate is not mentioned in the name of JHUSKER. Players play alone here. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for JHUSKER?

The game generates a procedural map of size 3,500 with seed 3476 for JHUSKER. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join JHUSKER?

In the Rust console (F1), enter client.connect 66.51.99.44:28055. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts1
Group limit Teams hold no more than 1.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.