Rust Server Analytics 34,720 players11,597 servers
All servers
Drill-through Server detail

Rustmod.cc solo/duo

Online NA 66.51.99.44:28015 checked 13m ago

Drill-through
FilterServeris Rustmod.cc solo/duo
Attributes
duo monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #7,907 top 36% · #1157 in NA
Last wipe 26d ago monthly schedule
Next wipe 8d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246807:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 62% in NA, and #309 of the duo servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
8d 12hThu 5 Nov, 19:00 UTCFW force wipe
36d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
k1 solo duo NA · duo · monthly · 1 on average 1 / 50
RustedAK NOOBS DUO SOLOs NA · duo · monthly · 1 on average 2 / 250
US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly NA · duo · 2x · monthly · 63 on average 51 / 200
US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe NA · duo · 2x · monthly · 24 on average 14 / 150
US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP Wipe NA · duo · 2x · monthly · 6 on average 3 / 200
Edmonton Softcore Rust NA · duo · monthly · 3 on average 2 / 50

Quick answers

from the figures on this page

Wipe data

When does Rustmod.cc solo/duo wipe?

Once a month Rustmod.cc solo/duo wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 12 hours ago the current world was made. The tags carry a monthly wipe schedule.

On Rustmod.cc solo/duo, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 1 hours in.

Server

Which location hosts Rustmod.cc solo/duo?

Its NA tag puts Rustmod.cc solo/duo in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.99.44:28015.

Which Rust version is Rustmod.cc solo/duo on?

On Linux, Rustmod.cc solo/duo runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is Rustmod.cc solo/duo, and is it online now?

As of the latest refresh, Rustmod.cc solo/duo is online. About 11 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does Rustmod.cc solo/duo show?

Over 48 hours the average held at 5 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 71,514. At its highest, memory use was 3,251 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Rustmod.cc solo/duo be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America are the tags Rustmod.cc solo/duo publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rustmod.cc solo/duo appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rustmod.cc solo/duo: Duo Rust servers, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Player numbers

Where does Rustmod.cc solo/duo sit among Rust servers?

Ranked on seven-day player hours, Rustmod.cc solo/duo is #7,907 overall and #1,157 in North America, within the top 36% of ranked servers. Within the duo segment, its position is #309.

What is the population of Rustmod.cc solo/duo?

Rustmod.cc solo/duo holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 14:00 UTC shows the highest average: 0 players.

Settings

What settings and rules does Rustmod.cc solo/duo use?

No gather rate is given in the name of Rustmod.cc solo/duo. Up to 2 players can form a group (duo). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Rustmod.cc solo/duo?

Rustmod.cc solo/duo uses a procedural map of size 3,500 with seed 575110, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Rustmod.cc solo/duo?

In the Rust console (F1), enter client.connect 66.51.99.44:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustmod.cc.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts2
Group limit Team size is capped at 2.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.