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Drill-through Server detail

Naked Test Ground

Online EU 66.51.99.23:28025 checked 13m ago

Drill-through
FilterServeris Naked Test Ground
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #7,665 top 35% · #2061 in EU
Last wipe 12d ago monthly schedule
Next wipe 7d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap11 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
35d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 15 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:34 UTC12d ago 1 – running 1
Mon 5 Oct, 00:30 UTC23d ago 1 halved by day 1 11 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 16 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 76 on average 138 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 69 on average 98 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 8 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 60 on average 290 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Naked Test Ground: what is it?

The force wipe is the only wipe for Naked Test Ground, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 12 days 22 hours ago. Its tags state a wipe schedule of one month.

Wipe day on Naked Test Ground: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server details

In which region does Naked Test Ground sit?

In Europe, according to its EU tag, sits Naked Test Ground. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 66.51.99.23:28025 is its address.

Which Rust version is Naked Test Ground on?

On Linux, Naked Test Ground runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is Naked Test Ground up, and how steady is its uptime?

Naked Test Ground reports online at the current check. Its reported uptime indicates a restart roughly 4 days 20 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Naked Test Ground stable?

Over 48 hours the average held at 9 server fps, and the minimum was 5. At its highest the entity count was 17,450, including buildings, deployables and all else. Peak memory was 1,508 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Naked Test Ground carry?

The game's server browser reads the tags Naked Test Ground publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Naked Test Ground?

These Rust Server Analytics lists include Naked Test Ground: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Naked Test Ground compare?

Ranked on seven-day player hours, Naked Test Ground is #7,665 overall and #2,061 in Europe, within the top 35% of ranked servers.

What is the population of Naked Test Ground?

Of 20 slots, 0 are filled on Naked Test Ground at this refresh. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 01:00 UTC shows the highest average: 1 players.

Settings

What are the settings on Naked Test Ground, and its rules?

Gather rate is not mentioned in the name of Naked Test Ground. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Naked Test Ground?

Naked Test Ground uses a procedural map of size 2,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

Connection

How do you connect to Naked Test Ground?

In the Rust console (F1), enter client.connect 66.51.99.23:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.