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Drill-through Server detail

FINAL ORDER STAGING

Offline 66.51.99.158:3700 checked 37d ago

Drill-through
FilterServeris FINAL ORDER STAGING
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,498 top 68%
Last wipe 61d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does FINAL ORDER STAGING wipe?

The rhythm of FINAL ORDER STAGING cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 61 days 20 hours.

Server

What is the hosting location of FINAL ORDER STAGING?

A region is not published by FINAL ORDER STAGING. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.99.158:3700.

Which Rust version is FINAL ORDER STAGING on?

On Linux, FINAL ORDER STAGING runs Rust network protocol 2633 and build 165021. The protocol has to match before you can join; Steam updates it automatically.

Is FINAL ORDER STAGING up, and how steady is its uptime?

Last seen 37 days 2 hours ago, FINAL ORDER STAGING now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Lists and tags

What do FINAL ORDER STAGING's tags stand for?

The game's server browser reads the tags FINAL ORDER STAGING publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165021 (Build): The game build is 165021; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature FINAL ORDER STAGING?

Among the Rust Server Analytics lists FINAL ORDER STAGING fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does FINAL ORDER STAGING hold in the server rankings?

On player hours over seven days, FINAL ORDER STAGING ranks #15,498, within the top 68% of ranked servers.

At what level does FINAL ORDER STAGING run its population?

FINAL ORDER STAGING is offline at this refresh; the last contact was 37 days 2 hours ago.

Map and rules

How is FINAL ORDER STAGING configured, and what rules apply?

The name of FINAL ORDER STAGING does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on FINAL ORDER STAGING: which one is it?

The game generates a procedural map of size 4,500 with seed 1 for FINAL ORDER STAGING. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join FINAL ORDER STAGING?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.158:3700.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165021,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165021
Build The game build is 165021.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.