Joe's Private Playland
Offline NA 66.51.98.70:28000 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Facepunch Softcore 2 | NA · quad · monthly · 58 on average | 58 / 300 |
| [US] Facepunch Softcore 1 | NA · quad · monthly · 45 on average | 64 / 300 |
| LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL | NA · quad · monthly · 7 on average | 11 / 80 |
| LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY | NA · quad · monthly · 6 on average | 5 / 200 |
| Poon Plowers | Monthly | Softcore | No BP Wipe | NA · quad · monthly · 2 on average | 4 / 100 |
| Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe | NA · quad · 2x · monthly · 12 on average | 20 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Joe's Private Playland wipe?
An estimate from the force wipe gives Joe's Private Playland's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 18 days 19 hours ago. A monthly wipe schedule is published in its tags.
Server
What is the hosting location of Joe's Private Playland?
Its NA tag puts Joe's Private Playland in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.98.70:28000.
Which Rust version is Joe's Private Playland on?
On Linux, Joe's Private Playland runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.
Is Joe's Private Playland up, and how steady is its uptime?
The current status is offline for Joe's Private Playland, with the last sighting 16 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 11 October 2026.
Tags
What do Joe's Private Playland's tags stand for?
The game's server browser reads the tags Joe's Private Playland publishes: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Player slots: 50; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^s (Softcore): Softcore from Facepunch keeps some inventory through death; ^r (Roleplay): Listed as a roleplay server; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Joe's Private Playland appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Joe's Private Playland fits are: Modded Rust servers: live data, Best Rust roleplay servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does Joe's Private Playland compare?
Joe's Private Playland holds #15,346 on seven-day player hours and #1,547 in North America, inside the top 71% of the ranked field. The quad segment places it at #608.
What is the population of Joe's Private Playland?
No response from Joe's Private Playland at the latest check, with a last sighting 16 days 7 hours ago.
Settings
What are the settings on Joe's Private Playland, and its rules?
Gather rate is not mentioned in the name of Joe's Private Playland. Up to 4 players can form a group (quad). It runs softcore, An easier mode from Facepunch, where some loot is retained. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Joe's Private Playland: which one is it?
The game generates a procedural map of size 5,000 with seed 1 for Joe's Private Playland. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Joe's Private Playland?
In the Rust console (F1), enter client.connect 66.51.98.70:28000. Launch Rust on this page also works, opening Rust through Steam and connecting you.