SCAVENGERSHAVEN.NET (TEST SERVER)
Offline NA 66.51.98.59:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 06:52 UTC, in 5d 0h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 0h | Tue 3 Nov, 06:52 UTC | its own |
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 0h | Tue 10 Nov, 06:52 UTC | its own |
| 19d 0h | Tue 17 Nov, 06:52 UTC | its own |
| 26d 0h | Tue 24 Nov, 06:52 UTC | its own |
| 33d 0h | Tue 1 Dec, 06:52 UTC | its own |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 0h | Tue 8 Dec, 06:52 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:52 UTC15d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 1 | halved by day 6 | 11.5 days | 0 |
| Sun 27 Sep, 23:03 UTC31d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 25 Sep, 15:45 UTC33d ago | 0 | – | 2.3 days | 0 |
| Fri 18 Sep, 15:45 UTC40d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |US Mini| | NA · groups of 5 · weekly · 56 on average | 11 / 150 |
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED | NA · groups of 5 · 2x · weekly · 141 on average | 193 / 225 |
| [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs | NA · groups of 6 · 2x · weekly · 93 on average | 5 / 75 |
| [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs | NA · groups of 5 · 2x · weekly · 47 on average | 10 / 75 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 2 / 50 |
| Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22 | NA · groups of 5 · 2x · weekly · 1 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?
The tag sets the prediction: too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm its schedule. A wipe is scheduled for Tuesday 3 November at 06:52 UTC, according to this server's cycle. 15 days 23 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Wipe day on SCAVENGERSHAVEN.NET (TEST SERVER): what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 2 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 3.5 it had fallen below half where the hold failed.
Server details
What is the hosting location of SCAVENGERSHAVEN.NET (TEST SERVER)?
In North America, according to its NA tag, sits SCAVENGERSHAVEN.NET (TEST SERVER). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 66.51.98.59:28015 is its address.
What Rust build does SCAVENGERSHAVEN.NET (TEST SERVER) run?
The platform is Linux, with Rust network protocol 2634 and build 167584 running on SCAVENGERSHAVEN.NET (TEST SERVER). Your game must match the protocol to join, and Steam applies that update.
Is SCAVENGERSHAVEN.NET (TEST SERVER) up, and how steady is its uptime?
Last seen 15 days 20 hours ago, SCAVENGERSHAVEN.NET (TEST SERVER) now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
What do SCAVENGERSHAVEN.NET (TEST SERVER)'s tags stand for?
Tags from SCAVENGERSHAVEN.NET (TEST SERVER), as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts5 (Group limit): The cap is 5 players per team; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature SCAVENGERSHAVEN.NET (TEST SERVER)?
Among the Rust Server Analytics lists SCAVENGERSHAVEN.NET (TEST SERVER) fits are: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
What position does SCAVENGERSHAVEN.NET (TEST SERVER) hold in the server rankings?
For player hours over the last seven days, SCAVENGERSHAVEN.NET (TEST SERVER) places #15,375 globally and #1,548 in North America, in the top 71% of all ranked servers.
What is the population of SCAVENGERSHAVEN.NET (TEST SERVER)?
The last sighting of SCAVENGERSHAVEN.NET (TEST SERVER) was 15 days 20 hours ago; it is offline at this refresh.
Settings
How is SCAVENGERSHAVEN.NET (TEST SERVER) configured, and what rules apply?
Gather rate is not mentioned in the name of SCAVENGERSHAVEN.NET (TEST SERVER). The cap on group membership is 5 players. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) uses a procedural map of size 4,096 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How do you connect to SCAVENGERSHAVEN.NET (TEST SERVER)?
In the Rust console (F1), enter client.connect 66.51.98.59:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.scavengershaven.net/ is its website.