Rust Server Analytics 43,388 players11,713 servers
All servers
Drill-through Server detail

Rusty Fields

Online 66.51.98.54:28015 checked 7m ago

Drill-through
FilterServeris Rusty Fields
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #13,584 top 61%
Last wipe 18d ago monthly schedule
Next wipe 7d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5202:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
7d 17hThu 5 Nov, 19:00 UTCFW force wipe
35d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 11 OctSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:25 UTC18d ago 0 – running 0
Sun 27 Sep, 01:32 UTC31d ago 1 halved by day 2 14 days 0
Sat 26 Sep, 18:05 UTC32d ago 2 – 0.3 days 1
Sat 26 Sep, 03:16 UTC32d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 31 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average 67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 32 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 63 on average 115 / 1000

Quick answers

from the figures on this page

Wipe data

When does Rusty Fields wipe?

The force wipe is the only wipe for Rusty Fields, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 18 days. A monthly wipe schedule is published in its tags.

Wipe day on Rusty Fields: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 2.

Server

What is the hosting location of Rusty Fields?

No region is published by Rusty Fields. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 66.51.98.54:28015 is its address.

What Rust build does Rusty Fields run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rusty Fields. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Rusty Fields, and is it online now?

As of the latest refresh, Rusty Fields is online. Its reported uptime indicates a restart roughly 22 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Rusty Fields stable?

Server fps averaged 6 over the last 48 hours, with a floor of 5. At its highest the entity count was 63,885, including buildings, deployables and all else. At its highest, memory use was 1,764 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on Rusty Fields carry?

Tags from Rusty Fields, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rusty Fields?

These Rust Server Analytics lists include Rusty Fields: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Rusty Fields hold in the server rankings?

On player hours over seven days, Rusty Fields ranks #13,584, within the top 61% of ranked servers.

What is the population of Rusty Fields?

Rusty Fields holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 18:00 UTC shows the highest average: 1 players.

Map and rules

How is Rusty Fields configured, and what rules apply?

The name of Rusty Fields does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Rusty Fields?

A procedural map of size 3,000 with seed 1, generated by the game, runs on Rusty Fields. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Rusty Fields?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.98.54:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.