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Drill-through Server detail

Twig Experiments™

Online 66.51.98.51:28030 checked 10m ago

Drill-through
FilterServeris Twig Experiments™
Attributes
teams off monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #11,459 top 51%
Last wipe 3h ago monthly schedule
Next wipe 7d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75117:0002:0011:0020:0005:0014:00Wiped Thu 29 Oct, 13:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608017:0002:0011:0020:0005:0014:00Wiped Thu 29 Oct, 13:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap4.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
35d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:08 UTC3h ago – – running 0
Sun 25 Oct, 10:08 UTC4d ago 1 – – 0
Wed 21 Oct, 12:50 UTC8d ago 1 halved by day 1 3.9 days 0
Mon 5 Oct, 08:05 UTC24d ago 1 halved by day 1 16.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 258 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average 129 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 69 on average 363 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 65 on average 474 / 1000

Quick answers

from the figures on this page

Wipe data

When does Twig Experiments™ wipe?

The force wipe is the only wipe for Twig Experiments™, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 3 hours ago the current world was made. Its tags state a wipe schedule of one month.

On Twig Experiments™, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server details

Which location hosts Twig Experiments™?

No region is published by Twig Experiments™. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 66.51.98.51:28030.

What Rust build does Twig Experiments™ run?

On Linux, Twig Experiments™ runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Twig Experiments™, and is it online now?

Twig Experiments™ reports online at the current check. About 9 minutes ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 166 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Twig Experiments™ stable?

Server fps averaged 6 over the last 48 hours, with a floor of 5. Buildings, deployables and all other world objects brought the entity total to 43,434. Memory use reached 1,982 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Twig Experiments™ be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts0 (Group limit): No teams here; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Twig Experiments™ publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Twig Experiments™ appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Twig Experiments™: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, how does Twig Experiments™ compare?

Player hours for the last seven days place Twig Experiments™ at #11,459, in the top 51% of the ranked field.

At what level does Twig Experiments™ run its population?

Population at the current refresh: 0 players on Twig Experiments™, against 50 slots. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 13:00 UTC with 1 players.

Settings

How is Twig Experiments™ configured, and what rules apply?

No gather rate is given in the name of Twig Experiments™. Group limit: not published. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Twig Experiments™?

Twig Experiments™ uses a procedural map of size 1,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

Connection

How can a player join Twig Experiments™?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.98.51:28030.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts0
Group limit No teams here.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.