Rust Server Analytics 73,690 players11,765 servers
All servers
Drill-through Server detail

RTF

Online NA 66.51.98.51:28025 checked 7m ago

Drill-through
FilterServeris RTF
Attributes
monthly wipes
Last refreshed
Players now 1/ 50
7-day average 0 peak 4
Rank #4,916 top 22% · #835 in NA
Last wipe 24d ago monthly schedule
Next wipe 6d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap2.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 6

Coming wipes

InWhen, UTCKind
6d 20hThu 5 Nov, 19:00 UTCFW force wipe
34d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 23 OctSun 4 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 01:46 UTC6d ago 2 – running 0
Sun 4 Oct, 22:02 UTC25d ago 4 halved by day 6 18.2 days 1
Sun 4 Oct, 15:44 UTC25d ago 4 – 0.3 days 0
Thu 1 Oct, 21:49 UTC FW28d ago 2 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Large NA · groups of 16+ · monthly · 125 on average 117 / 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 109 on average 85 / 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 75 on average 61 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 59 on average 99 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 34 on average 18 / 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average 23 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RTF: what is it?

The force wipe is the only wipe for RTF, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 24 days 21 hours ago. Its tags state a wipe schedule of one month.

Wipe day on RTF: what should you expect?

Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 18 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half arrived by day 6 when it didn't hold.

Server details

In which region does RTF sit?

In North America, according to its NA tag, sits RTF. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.98.51:28025.

Which Rust version is RTF on?

On Linux, RTF runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RTF show, and is it up?

As of the latest refresh, RTF is online. The uptime it reports puts the last restart at about 3 days 19 hours ago. Uptime over the last full days (7) was 99%, or 166 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RTF stable?

The 48-hour average was 59 server fps; the low was 50. At its highest the entity count was 124,294, including buildings, deployables and all else. At its highest, memory use was 4,127 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on RTF carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; NA (North America): North America is the region it appears under in the browser are the tags RTF publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RTF appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RTF: Community Rust servers, live and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does RTF sit among Rust servers?

For player hours over the last seven days, RTF places #4,916 globally and #835 in North America, in the top 22% of all ranked servers.

What is the population of RTF?

Population at the current refresh: 1 players on RTF, against 50 slots. Seven-day figures: an average of 0 players and a peak of 4. Averaged over 48 hours, activity is highest at 16:00 UTC with 3 players.

Map and rules

What settings and rules does RTF use?

No gather rate is given in the name of RTF. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RTF: which one is it?

A procedural map of size 4,500 with seed 2009818051, generated by the game, runs on RTF. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join RTF?

In the Rust console (F1), enter client.connect 66.51.98.51:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.