Rusthub.net | SD Preview Server
Offline 66.51.97.76:60607 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 09:37 UTC6d ago | 3 | – | running | 0 |
| Mon 19 Oct, 22:00 UTC9d ago | 0 | – | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 77 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 203 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 73 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 13 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 2 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 25 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Rusthub.net | SD Preview Server: what is it?
The rhythm of Rusthub.net | SD Preview Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 16 hours ago the current world was made.
On Rusthub.net | SD Preview Server, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 8 hours after it began.
Server details
In which region does Rusthub.net | SD Preview Server sit?
A region is not published by Rusthub.net | SD Preview Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.97.76:60607.
Which Rust version is Rusthub.net | SD Preview Server on?
Rust network protocol 2634 and build 167781 on Linux is the setup for Rusthub.net | SD Preview Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rusthub.net | SD Preview Server, and is it online now?
The current status is offline for Rusthub.net | SD Preview Server, with the last sighting 2 days 8 hours ago. Of 168 hours in the last 7 full days, 114 were up: 68%. 8 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Rusthub.net | SD Preview Server's tags stand for?
Tags from Rusthub.net | SD Preview Server, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): Player slots: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Rusthub.net | SD Preview Server?
These Rust Server Analytics lists include Rusthub.net | SD Preview Server: Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. It appears on the server list under the following filters: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Rusthub.net | SD Preview Server hold in the server rankings?
The seven-day player-hours rank for Rusthub.net | SD Preview Server is #9,047, inside the top 41% of all ranked servers.
How many players does Rusthub.net | SD Preview Server carry?
The last sighting of Rusthub.net | SD Preview Server was 2 days 8 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 3.
Settings
What settings and rules does Rusthub.net | SD Preview Server use?
The name of Rusthub.net | SD Preview Server does not state a gather rate. No custom group limit: 8 players is the standard. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for Rusthub.net | SD Preview Server?
A custom map of size 3,250 is used on Rusthub.net | SD Preview Server; its file is published and downloadable here.
Connection
How can a player join Rusthub.net | SD Preview Server?
In the Rust console (F1), enter client.connect 66.51.97.76:60607. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rusthub.net/ is its website.