moo
Online EU 66.51.97.74:28000 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 16:14 UTC, in 5d 4h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 4h | Tue 3 Nov, 16:14 UTC | its own |
| 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 4h | Tue 10 Nov, 16:14 UTC | its own |
| 19d 4h | Tue 17 Nov, 16:14 UTC | its own |
| 26d 4h | Tue 24 Nov, 16:14 UTC | its own |
| 33d 4h | Tue 1 Dec, 16:14 UTC | its own |
| 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 4h | Tue 8 Dec, 16:14 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 16:14 UTC15d ago | 1 | – | running | 0 |
| Sun 11 Oct, 07:45 UTC18d ago | 2 | halved by day 1 | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 118 / 250 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Rusty Moose |EU Mini| | EU · groups of 5 · weekly · 78 on average | 8 / 150 |
| [EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED | EU · groups of 5 · 2x · weekly · 134 on average | 114 / 200 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 59 on average | 78 / 150 |
Quick answers
from the figures on this pageWipe data
When does moo wipe?
The tag sets the prediction: too few of moo's wipes are on record to confirm its schedule. A wipe is scheduled for Tuesday 3 November at 16:14 UTC, according to this server's cycle. 15 days 18 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Wipe day on moo: what should you expect?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server
What is the hosting location of moo?
The EU tag on moo lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.97.74:28000.
Which Rust version is moo on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on moo. Joining requires the same protocol on your game; Steam handles the update.
What uptime does moo show, and is it up?
moo reports online at the current check. About 7 days 19 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Does moo perform well?
Server fps averaged 5 over the last 48 hours, with a floor of 5. At its highest the entity count was 78,065, including buildings, deployables and all else. Peak memory was 3,154 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on moo carry?
The game's server browser reads the tags moo publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts5 (Group limit): Teams hold no more than 5; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^q (Premium): Only premium-status players can connect; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature moo?
Among the Rust Server Analytics lists moo fits are: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Against other Rust servers, how does moo compare?
For player hours over the last seven days, moo places #15,323 globally and #2,559 in Europe, in the top 69% of all ranked servers.
What is the population of moo?
Population at the current refresh: 0 players on moo, against 50 slots. Averaged across seven days, the population is 0 players.
Map and rules
What settings and rules does moo use?
The name of moo does not state a gather rate. Players per group: up to 5. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Only premium-status players can connect. Anti-cheat status: VAC on.
What is the map for moo?
The game generates a procedural map of size 3,700 with seed 1791029705 for moo. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto moo?
In the Rust console (F1), enter client.connect 66.51.97.74:28000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Only premium-status players can connect.