Rust Server Analytics 77,039 players11,802 servers
All servers
Drill-through Server detail

My Untitled Rust Server

Online 66.51.97.62:28015 checked 7m ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
oxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246821:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 581 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 366 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 46 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 44 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 127 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 144 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does My Untitled Rust Server wipe?

With too few of its wipes on record, My Untitled Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 23 hours ago the current world was made.

Server

Which location hosts My Untitled Rust Server?

A region is not published by My Untitled Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 66.51.97.62:28015.

What Rust build does My Untitled Rust Server run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on My Untitled Rust Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Untitled Rust Server show, and is it up?

The current status of My Untitled Rust Server is online. About 7 days 2 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 11 October 2026.

Is performance on My Untitled Rust Server stable?

The 48-hour average was 5 server fps; the low was 5. Buildings, deployables and all other world objects brought the entity total to 47,622. At its highest, memory use was 2,321 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on My Untitled Rust Server be read?

Tags from My Untitled Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod). At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Untitled Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Untitled Rust Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Population

What position does My Untitled Rust Server hold in the server rankings?

The seven-day player-hours rank for My Untitled Rust Server is #15,323, inside the top 69% of all ranked servers.

What is the population of My Untitled Rust Server?

Of 50 slots, 0 are filled on My Untitled Rust Server at this refresh. Averaged across seven days, the population is 0 players.

Settings

What are the settings on My Untitled Rust Server, and its rules?

Gather rate is not mentioned in the name of My Untitled Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Untitled Rust Server: which one is it?

A procedural map of size 3,000 with seed 1, generated by the game, runs on My Untitled Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join My Untitled Rust Server?

In the Rust console (F1), enter client.connect 66.51.97.62:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.