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Drill-through Server detail

Rat's Nest

Online EU 66.51.97.51:28050 checked 11m ago

Drill-through
FilterServeris Rat's Nest
Attributes
weekly wipes moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #14,572 top 66% · #2485 in EU
Last wipe 19d ago weekly schedule
Next wipe 1d 7h Fri 30 Oct, 20:29 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246813:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 20:29 UTC, in 1d 7h. Its weekly schedule tag · low confidence

usual gap7.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
1d 7hFri 30 Oct, 20:29 UTCits own
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
8d 7hFri 6 Nov, 20:29 UTCits own
15d 7hFri 13 Nov, 20:29 UTCits own
22d 7hFri 20 Nov, 20:29 UTCits own
29d 7hFri 27 Nov, 20:29 UTCits own
35d 6hThu 3 Dec, 19:00 UTCFW force wipe
36d 7hFri 4 Dec, 20:29 UTCits own

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:29 UTC19d ago 1 – running 0
Fri 2 Oct, 12:12 UTC27d ago 0 – 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 17 / 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average 8 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average 33 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 10 on average 5 / 100
35+ВЗРОСЛЫЙ RUSTx2 MAIN EU · groups of 128+ · weekly · 9 on average 4 / 125

Quick answers

from the figures on this page

Wipe data

On what cycle does Rat's Nest wipe?

Its tag guides the prediction, since Rat's Nest has too few wipes on record to confirm the schedule. A wipe is scheduled for Friday 30 October at 20:29 UTC, according to this server's cycle. The world now in play was created 19 days 15 hours ago. Its tags carry a weekly wipe schedule.

On Rat's Nest, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Rat's Nest?

Its EU tag puts Rat's Nest in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.97.51:28050.

What Rust build does Rat's Nest run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rat's Nest. Your game must match the protocol to join, and Steam applies that update.

How reliable is Rat's Nest, and is it online now?

Rat's Nest reports online at the current check. About 22 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Is performance on Rat's Nest stable?

Server fps averaged 5 over the last 48 hours, with a floor of 5. Entity count reached 2,555, covering buildings, deployables and the rest of the world. Memory use reached 1,147 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Rat's Nest be read?

The game's server browser reads the tags Rat's Nest publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rat's Nest appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rat's Nest: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Where does Rat's Nest sit among Rust servers?

For player hours over the last seven days, Rat's Nest places #14,572 globally and #2,485 in Europe, in the top 66% of all ranked servers.

How many players does Rat's Nest carry?

Rat's Nest holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What are the settings on Rat's Nest, and its rules?

Gather rate is not mentioned in the name of Rat's Nest. A maximum of 10 players per group applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rat's Nest?

Rat's Nest uses a procedural map of size 1,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

Connection

How do you connect to Rat's Nest?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.97.51:28050.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts10

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts10
Group limit The cap is 10 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.