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Drill-through Server detail

Honey Badger Build Server

Online EU 66.51.97.51:28005 checked 10m ago

Drill-through
FilterServeris Honey Badger Build Server
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #8,374 top 38% · #2113 in EU
Last wipe 22d ago monthly schedule
Next wipe 7d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246817:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
35d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:59 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 40 / 100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 9 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 3 on average 4 / 40
[EU]FreeFields/Creative/Building/Sandbox EU · groups of 8+ · monthly · 2 on average 8 / 35
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 221 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 16 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Honey Badger Build Server: what is it?

The force wipe is the only wipe for Honey Badger Build Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 22 days 20 hours ago. Its tags state a wipe schedule of one month.

On Honey Badger Build Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.

Server details

What is the hosting location of Honey Badger Build Server?

The EU tag on Honey Badger Build Server lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.97.51:28005.

Which Rust version is Honey Badger Build Server on?

On Linux, Honey Badger Build Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Honey Badger Build Server up, and how steady is its uptime?

As of the latest refresh, Honey Badger Build Server is online. Its reported uptime indicates a restart roughly 4 days 23 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Honey Badger Build Server show?

The 48-hour average was 5 server fps; the low was 5. At its highest the entity count was 48,287, including buildings, deployables and all else. At its highest, memory use was 2,412 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Honey Badger Build Server's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^c (Creative): No gathering, just sandbox building at will; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe are the tags Honey Badger Build Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Honey Badger Build Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Honey Badger Build Server: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Honey Badger Build Server compare?

For player hours over the last seven days, Honey Badger Build Server places #8,374 globally and #2,113 in Europe, in the top 38% of all ranked servers.

What is the population of Honey Badger Build Server?

Population at the current refresh: 0 players on Honey Badger Build Server, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 3.

Settings

How is Honey Badger Build Server configured, and what rules apply?

Gather rate is not mentioned in the name of Honey Badger Build Server. No custom group limit: 8 players is the standard. It runs build & creative, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Honey Badger Build Server: which one is it?

The game generates a procedural map of size 3,000 with seed 1 for Honey Badger Build Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Honey Badger Build Server?

In the Rust console (F1), enter client.connect 66.51.97.51:28005. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.youtube.com/watch?v=dQw4w9WgXcQ.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^c
Creative No gathering, just sandbox building at will.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.