Honey Badger Build Server
Online EU 66.51.97.51:28005 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:59 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 40 / 100 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9 / 50 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 4 / 40 |
| [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 2 on average | 8 / 35 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 221 / 999 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 16 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Honey Badger Build Server: what is it?
The force wipe is the only wipe for Honey Badger Build Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 22 days 20 hours ago. Its tags state a wipe schedule of one month.
On Honey Badger Build Server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.
Server details
What is the hosting location of Honey Badger Build Server?
The EU tag on Honey Badger Build Server lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.97.51:28005.
Which Rust version is Honey Badger Build Server on?
On Linux, Honey Badger Build Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is Honey Badger Build Server up, and how steady is its uptime?
As of the latest refresh, Honey Badger Build Server is online. Its reported uptime indicates a restart roughly 4 days 23 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does Honey Badger Build Server show?
The 48-hour average was 5 server fps; the low was 5. At its highest the entity count was 48,287, including buildings, deployables and all else. At its highest, memory use was 2,412 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do Honey Badger Build Server's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^c (Creative): No gathering, just sandbox building at will; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe are the tags Honey Badger Build Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Honey Badger Build Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Honey Badger Build Server: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Honey Badger Build Server compare?
For player hours over the last seven days, Honey Badger Build Server places #8,374 globally and #2,113 in Europe, in the top 38% of all ranked servers.
What is the population of Honey Badger Build Server?
Population at the current refresh: 0 players on Honey Badger Build Server, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 3.
Settings
How is Honey Badger Build Server configured, and what rules apply?
Gather rate is not mentioned in the name of Honey Badger Build Server. No custom group limit: 8 players is the standard. It runs build & creative, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Honey Badger Build Server: which one is it?
The game generates a procedural map of size 3,000 with seed 1 for Honey Badger Build Server. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Honey Badger Build Server?
In the Rust console (F1), enter client.connect 66.51.97.51:28005. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.youtube.com/watch?v=dQw4w9WgXcQ.