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Drill-through Server detail

Coco Rust 2x One Grid

Offline 66.51.96.95:28010 checked 2d ago

Drill-through
FilterServeris Coco Rust 2x One Grid
Attributes
2x monthly wipes moddedoxide
Last refreshed
Players now 1/ 50
7-day average 1 peak 7
Rank #3,615 top 16%
Last wipe 4d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap6.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak5players, last three wipes
crowd held25%else halves by day 3

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:29 UTC4d ago 7 – running 0
Fri 9 Oct, 23:09 UTC19d ago 4 halved by day 3 14.9 days 0
Thu 1 Oct, 17:37 UTC FW27d ago 3 halved by day 5 8.2 days 0
Wed 30 Sep, 22:05 UTC28d ago 3 – 0.8 days 0
Fri 25 Sep, 13:23 UTC33d ago 5 halved by day 3 5.4 days 0
Fri 18 Sep, 22:00 UTC40d ago 4 held half 6.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 57 / 100
Art of Rust - Official dedicated art server groups of 20+ · monthly · 8 on average 4 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 3 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 8 / 50
AlexRust X2 WIPE 23.10 EU · groups of 30+ · 2x · weekly · 5 on average 1 / 100
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 3 on average 11 / 40

Quick answers

from the figures on this page

Wipe data

When does Coco Rust 2x One Grid wipe?

With the force wipe, once a month, Coco Rust 2x One Grid wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 4 days 13 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On Coco Rust 2x One Grid, what happens on wipe day?

The average busiest count over recent wipes is 5 players. The highest player count on the latest wipe arrived 27 hours in. Recent wipes held the crowd above half that peak until the next wipe in 25% of cases. In the other cases the crowd dropped below half by day 3.

Server details

In which region does Coco Rust 2x One Grid sit?

A region is not published by Coco Rust 2x One Grid. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 66.51.96.95:28010 is its address.

Which Rust version is Coco Rust 2x One Grid on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Coco Rust 2x One Grid. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Coco Rust 2x One Grid, and is it online now?

Last seen 2 days 11 hours ago, Coco Rust 2x One Grid now reports offline. 71% uptime over the last 7 full days, equal to 119 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

How should the tags on Coco Rust 2x One Grid be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^k (Build server): Design and test base builds; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Coco Rust 2x One Grid publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Coco Rust 2x One Grid?

The following Rust Server Analytics lists count Coco Rust 2x One Grid among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and Rust build and creative servers. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

What position does Coco Rust 2x One Grid hold in the server rankings?

The seven-day player-hours rank for Coco Rust 2x One Grid is #3,615, inside the top 16% of all ranked servers.

At what level does Coco Rust 2x One Grid run its population?

Coco Rust 2x One Grid is offline at this refresh; the last contact was 2 days 11 hours ago. Averaging 1 players across seven days, the server reached a peak of 7.

Map and rules

How is Coco Rust 2x One Grid configured, and what rules apply?

Gather at 2x on Coco Rust 2x One Grid, according to the server name. No custom group limit: 8 players is the standard. build & creative is the game mode, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Coco Rust 2x One Grid?

Coco Rust 2x One Grid uses a procedural map of size 2,000 with seed 166494, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Coco Rust 2x One Grid?

In the Rust console (F1), enter client.connect 66.51.96.95:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^k
Build server Design and test base builds.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.