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Drill-through Server detail

BIGBACKS SERVER

Online EU 66.51.96.75:28015 checked 8m ago

Drill-through
FilterServeris BIGBACKS SERVER
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #10,410 top 47% · #2269 in EU
Last wipe 2d ago monthly schedule
Next wipe 6d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct29 Oct

Top 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap5.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

InWhen, UTCKind
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
34d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 26 OctWed 23 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:57 UTC2d ago 2 – running 1
Wed 23 Sep, 12:48 UTC36d ago 3 halved by day 1 33.5 days 0
Sat 19 Sep, 19:09 UTC40d ago 3 held half 3.7 days 2
Mon 14 Sep, 14:15 UTC45d ago 3 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 42 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 135 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 76 on average 100 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 73 on average 208 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 69 on average 346 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does BIGBACKS SERVER wipe?

Once a month BIGBACKS SERVER wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 2 days 20 hours ago. The tags carry a monthly wipe schedule.

On BIGBACKS SERVER, what happens on wipe day?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 2 hours in. Above half that peak until the next wipe held in 33% of recent wipes. The fall below half arrived by day 1.5 when it didn't hold.

Server details

Which location hosts BIGBACKS SERVER?

In Europe, according to its EU tag, sits BIGBACKS SERVER. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.96.75:28015.

Which Rust version is BIGBACKS SERVER on?

On Linux, BIGBACKS SERVER runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does BIGBACKS SERVER show, and is it up?

BIGBACKS SERVER reports online at the current check. About 9 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 28%, or 47 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does BIGBACKS SERVER show?

Over 48 hours the average held at 6 server fps, and the minimum was 5. Entity count reached 14,770, covering buildings, deployables and the rest of the world. Peak memory was 1,127 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on BIGBACKS SERVER carry?

The game's server browser reads the tags BIGBACKS SERVER publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature BIGBACKS SERVER?

These Rust Server Analytics lists include BIGBACKS SERVER: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

Where does BIGBACKS SERVER sit among Rust servers?

BIGBACKS SERVER holds #10,410 on seven-day player hours and #2,269 in Europe, inside the top 47% of the ranked field.

How many players does BIGBACKS SERVER carry?

BIGBACKS SERVER holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 09:00 UTC, at an average of 0 players.

Map and rules

How is BIGBACKS SERVER configured, and what rules apply?

Gather rate is not mentioned in the name of BIGBACKS SERVER. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on BIGBACKS SERVER: which one is it?

BIGBACKS SERVER uses a procedural map of size 2,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to BIGBACKS SERVER?

In the Rust console (F1), enter client.connect 66.51.96.75:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.youtube.com/watch?si=I-6E0AKhdGM-5kP-&v=E4WlUXrJgy4&feature=youtu.be is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.