Rust Server Analytics 91,534 players11,873 servers
All servers
Drill-through Server detail

GfG Test Server

Online 66.51.96.75:28010 checked 9m ago

Drill-through
FilterServeris GfG Test Server
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #6,764 top 30%
Last wipe 1d ago monthly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123416:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 14:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608016:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 14:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
35d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:17 UTC1d ago – – running 0
Wed 21 Oct, 20:47 UTC7d ago 1 halved by day 1 6.7 days 0
Mon 19 Oct, 21:40 UTC9d ago 2 – 2 days 0
Fri 2 Oct, 21:33 UTC26d ago 2 halved by day 16 17 days 0
Thu 1 Oct, 23:34 UTC FW27d ago 2 – 0.9 days 1
Mon 21 Sep, 22:40 UTC37d ago 4 halved by day 1 10 days 2
Sun 20 Sep, 22:15 UTC38d ago 4 – 1 days 2
Thu 17 Sep, 13:34 UTC42d ago 2 halved by day 1 3.4 days 0
Thu 17 Sep, 01:26 UTC42d ago 2 – 0.5 days 1
Mon 14 Sep, 22:54 UTC44d ago 4 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 88 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 229 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average 113 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 68 on average 379 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 66 on average 359 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does GfG Test Server wipe?

The force wipe is the only wipe for GfG Test Server, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 24 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on GfG Test Server: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

Which location hosts GfG Test Server?

No region appears in what GfG Test Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 66.51.96.75:28010.

Which Rust version is GfG Test Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on GfG Test Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is GfG Test Server, and is it online now?

GfG Test Server reports online at the current check. About 17 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on GfG Test Server stable?

Over 48 hours the average held at 14 server fps, and the minimum was 5. Entity count reached 123,427, covering buildings, deployables and the rest of the world. Peak memory was 3,863 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on GfG Test Server be read?

The game's server browser reads the tags GfG Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does GfG Test Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include GfG Test Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

What position does GfG Test Server hold in the server rankings?

Player hours for the last seven days place GfG Test Server at #6,764, in the top 30% of the ranked field.

At what level does GfG Test Server run its population?

GfG Test Server holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 3. The 48-hour peak window is 23:00 UTC, at an average of 3 players.

Map and rules

What are the settings on GfG Test Server, and its rules?

Gather rate is not mentioned in the name of GfG Test Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on GfG Test Server: which one is it?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on GfG Test Server. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

Connection

What is the way onto GfG Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.96.75:28010. https://discord.com/invite/55c8SAFSbq is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.