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Drill-through Server detail

Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop

Online NA 66.51.96.61:28025 checked 10m ago

Drill-through
FilterServeris Rustbound S2 | 2x PvPvE | Raidable Bases …
Attributes
2x monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #12,921 top 58% · #1402 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
35d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:08 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 371 on average 100 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 152 on average 133 / 200
US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly NA · groups of 12+ · 2x · monthly · 8 on average 9 / 200
[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes NA · groups of 8+ · 2x · monthly · 8 on average 1 / 67
Exile.gg | US 2x Monthly | 12 Max NA · groups of 12+ · 2x · monthly · 6 on average 2 / 50
[US] Ember Rust 2x Monthly | SOLO ONLY | No BP Wipes NA · groups of 8+ · 2x · monthly · 5 on average 5 / 200

Quick answers

from the figures on this page

Wipe data

When does Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop wipe?

The force wipe is the only wipe for Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 6 hours. The tags carry a monthly wipe schedule.

Wipe day on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop?

In North America, according to its NA tag, sits Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.96.61:28025.

What Rust build does Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop. Your game must match the protocol to join, and Steam applies that update.

What uptime does Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop show, and is it up?

Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop reports online at the current check. Its reported uptime indicates a restart roughly 4 days ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop stable?

Over 48 hours the average held at 6 server fps, and the minimum was 5. Entity count reached 98,810, covering buildings, deployables and the rest of the world. At its highest, memory use was 6,460 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop be read?

Tags from Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

Against other Rust servers, how does Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop compare?

Ranked on seven-day player hours, Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop is #12,921 overall and #1,402 in North America, within the top 58% of ranked servers.

What is the population of Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop?

Population at the current refresh: 0 players on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop, against 50 slots. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 06:00 UTC with 0 players.

Settings

What settings and rules does Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop use?

2x gathering is what Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop states in its name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop: which one is it?

Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop uses a procedural map of size 3,500 with seed 1573025114, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop?

In the Rust console (F1), enter client.connect 66.51.96.61:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.