RUST-A-MANIA - PVE - ASMR CHILL!
Online NA 66.51.96.49:28055 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 16:33 UTC, in 4h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4h | Wed 28 Oct, 16:33 UTC | its own |
| 7d 4h | Wed 4 Nov, 16:33 UTC | its own |
| 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 4h | Wed 11 Nov, 16:33 UTC | its own |
| 21d 4h | Wed 18 Nov, 16:33 UTC | its own |
| 28d 4h | Wed 25 Nov, 16:33 UTC | its own |
| 35d 4h | Wed 2 Dec, 16:33 UTC | its own |
| 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:33 UTC6d ago | 0 | – | running | 0 |
| Thu 8 Oct, 17:31 UTC19d ago | 2 | halved by day 3 | 13 days | 0 |
| Sun 4 Oct, 19:26 UTC23d ago | 1 | halved by day 2 | 3.9 days | 0 |
| Sat 3 Oct, 00:06 UTC25d ago | 2 | – | 1.8 days | 0 |
| Thu 1 Oct, 18:08 UTC FW26d ago | 1 | – | 1.2 days | 0 |
| Thu 24 Sep, 19:11 UTC33d ago | 1 | halved by day 1 | 7 days | 0 |
| Fri 18 Sep, 11:24 UTC40d ago | 2 | halved by day 2 | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 8 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 6 / 150 |
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 250 on average | 24 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 234 on average | 28 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 194 on average | 282 / 300 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 154 on average | 12 / 100 |
Quick answers
from the figures on this pageWipe data
When does RUST-A-MANIA - PVE - ASMR CHILL! wipe?
Its tag guides the prediction, since RUST-A-MANIA - PVE - ASMR CHILL! has too few wipes on record to confirm the schedule. Wednesday 28 October at 16:33 UTC is the date the next wipe falls on. The current world dates from 6 days 19 hours. Its tags carry a weekly wipe schedule.
Wipe day on RUST-A-MANIA - PVE - ASMR CHILL!: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.
Server details
In which region does RUST-A-MANIA - PVE - ASMR CHILL! sit?
The NA tag on RUST-A-MANIA - PVE - ASMR CHILL! lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 66.51.96.49:28055.
What Rust build does RUST-A-MANIA - PVE - ASMR CHILL! run?
Rust network protocol 2635 and build 168909 on Linux is the setup for RUST-A-MANIA - PVE - ASMR CHILL!. The protocol has to match before you can join; Steam updates it automatically.
How reliable is RUST-A-MANIA - PVE - ASMR CHILL!, and is it online now?
The current status of RUST-A-MANIA - PVE - ASMR CHILL! is online. About 4 days 10 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does RUST-A-MANIA - PVE - ASMR CHILL! show?
The 48-hour average was 5 server fps; the low was 5. At its highest the entity count was 57,851, including buildings, deployables and all else. At its highest, memory use was 2,933 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do RUST-A-MANIA - PVE - ASMR CHILL!'s tags stand for?
The game's server browser reads the tags RUST-A-MANIA - PVE - ASMR CHILL! publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RUST-A-MANIA - PVE - ASMR CHILL! appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RUST-A-MANIA - PVE - ASMR CHILL! fits are: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
Against other Rust servers, how does RUST-A-MANIA - PVE - ASMR CHILL! compare?
Ranked on seven-day player hours, RUST-A-MANIA - PVE - ASMR CHILL! is #9,575 overall and #1,255 in North America, within the top 43% of ranked servers.
How many players does RUST-A-MANIA - PVE - ASMR CHILL! carry?
RUST-A-MANIA - PVE - ASMR CHILL! holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 05:00 UTC with 0 players.
Settings
What are the settings on RUST-A-MANIA - PVE - ASMR CHILL!, and its rules?
No gather rate is given in the name of RUST-A-MANIA - PVE - ASMR CHILL!. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RUST-A-MANIA - PVE - ASMR CHILL!: which one is it?
RUST-A-MANIA - PVE - ASMR CHILL! uses a procedural map of size 3,300 with seed 940169, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join RUST-A-MANIA - PVE - ASMR CHILL!?
In the Rust console (F1), enter client.connect 66.51.96.49:28055. Launch Rust on this page also works, opening Rust through Steam and connecting you.