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Drill-through Server detail

RustScape Local Test

Offline 66.242.218.24:28015 checked 14d ago

Drill-through
FilterServeris RustScape Local Test
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,195 top 70%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:49 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 470 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 451 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 847 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 58 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 950 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustScape Local Test: what is it?

Too few wipes on record for RustScape Local Test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 14 days 17 hours.

Wipe day on RustScape Local Test: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does RustScape Local Test sit?

No region is published by RustScape Local Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.242.218.24:28015.

Which Rust version is RustScape Local Test on?

On Windows, RustScape Local Test runs Rust network protocol 2635 and build 168018. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RustScape Local Test show, and is it up?

Offline at this refresh: RustScape Local Test, last seen 14 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 14 October 2026.

Tags

What do RustScape Local Test's tags stand for?

Tags from RustScape Local Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168018 (Build): Game build: 168018; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustScape Local Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustScape Local Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does RustScape Local Test compare?

On player hours over seven days, RustScape Local Test ranks #15,195, within the top 70% of ranked servers.

What is the population of RustScape Local Test?

The last sighting of RustScape Local Test was 14 days 17 hours ago; it is offline at this refresh.

Settings

What are the settings on RustScape Local Test, and its rules?

No gather rate is given in the name of RustScape Local Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.

Connection

How can a player join RustScape Local Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.242.218.24:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168018,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168018
Build Game build: 168018.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.