PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD
Offline NA 66.110.247.117:20400 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:31 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 43 on average | 28 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 20 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 6 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 7 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 7 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 3 / 90 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD: what is it?
The rhythm of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 20 hours ago the current world was made.
On PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.
Server
What is the hosting location of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Its NA tag puts PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 66.110.247.117:20400.
What Rust build does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD. Joining requires the same protocol on your game; Steam handles the update.
What uptime does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD show, and is it up?
Last seen 2 days 18 hours ago, PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD now reports offline. Of 168 hours in the last 7 full days, 96 were up: 57%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
Which meanings do the tags on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD carry?
Tags from PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): Capacity of 32 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD sit among Rust servers?
PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD holds #15,327 on seven-day player hours and #1,502 in North America, inside the top 69% of the ranked field.
At what level does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD run its population?
No response from PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD at the latest check, with a last sighting 2 days 18 hours ago. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, and its rules?
Gather rate is not mentioned in the name of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD: which one is it?
A procedural map, generated by the game, runs on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD.
Connection
How do you connect to PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
In the Rust console (F1), enter client.connect 66.110.247.117:20400. Launch Rust on this page also works, opening Rust through Steam and connecting you.