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Drill-through Server detail

PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD

Offline NA 66.110.247.117:20400 checked 2d ago

Drill-through
FilterServeris PVP | SURVIVAL || almostALLTHEMODS || US|…
Attributes
moddedoxide
Last refreshed
Players now 0/ 32
7-day average 0 peak –
Rank #15,327 top 69% · #1502 in NA
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:31 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 43 on average 28 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 20 / 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 6 / 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 7 / 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 7 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 3 / 90

Quick answers

from the figures on this page

Wipe data

The wipe schedule for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD: what is it?

The rhythm of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 20 hours ago the current world was made.

On PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

What is the hosting location of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?

Its NA tag puts PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 66.110.247.117:20400.

What Rust build does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD. Joining requires the same protocol on your game; Steam handles the update.

What uptime does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD show, and is it up?

Last seen 2 days 18 hours ago, PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD now reports offline. Of 168 hours in the last 7 full days, 96 were up: 57%. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

Which meanings do the tags on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD carry?

Tags from PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): Capacity of 32 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD sit among Rust servers?

PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD holds #15,327 on seven-day player hours and #1,502 in North America, inside the top 69% of the ranked field.

At what level does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD run its population?

No response from PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD at the latest check, with a last sighting 2 days 18 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

What are the settings on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, and its rules?

Gather rate is not mentioned in the name of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD: which one is it?

A procedural map, generated by the game, runs on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD.

Connection

How do you connect to PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?

In the Rust console (F1), enter client.connect 66.110.247.117:20400. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp32
Max players Capacity of 32 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.